Chalid said:
I think that discussing these things is very important.
One question. If each of the wonders that give promotions (as i have not played the mod since weeks i do actually not even know how much of those wonders are in

) would give them to all your units. How often would you decide not to build them compared to now?
Right now I just build them when I have time to do so, that means, when I'm at peace and consider my military strong enough to fend off any surprise attack. If I cannot afford to build wonders in my most productive city because I'm at war all the time I don't build them because, as I said, I don't consider them to be valuable for local unit production in a "normal" city. So right now, I consider the Tower of Eyes to be an average wonder and the Altar of the Luonnatar as something to build when my capital has nothing else to do.
As it's enough to have one unit with great vision range in a stack, I don't think a global effect would make much of a difference for the Tower of Eyes compared to the bonus it grants me now in land wars. If it works with water units, however, a global effect would be a distinct improvement. In that case I would invest some effort to get it, and always try to build it when I can spare the time in any large city.
If the effects were global, I'd rate the Tower of Eyes above-average in strength. I'd still prefer the Crown of Akarien and the Nexus over it, which I consider immensely powerful right now (I
always try to get those two, no matter what it costs), but I think it would be better than the Catacomb Libralus and the Form of the Titan, which I both try to get when building them doesn't require too much effort.
The Altar of the Luonnatar, however, is something I rarely build. The first reason is that the bonus lasts only one combat, the second reason is that I'm not sure which units can be blessed at all (afaik it doesn't work on demonic units, and I usually use Veil or Overlords) and the third reason is that I can achieve the same effect with a spell in the late game (not sure whether this is still possible in Phase2, the game always crashed before I got Inquisitors). It can be neat for limited wars mid-game, though. I mean the kind of war where you grab a few cities and make peace. In that case your troops don't fight very often anyway and a one-time bonus is useful. So, if the effect was global, I'd build the altar with every religion for those small-scale wars if I either
1.) planned to start a quick war against one of my neighbors
2.) had spare production time and could not build economy buildings or one of the wonders above
Oh, and I can't write much about the Dragon's Hoard because I don't know what it does in 0.12. I think the Quality Weapons promotion is replaced by enchanted weapons at the moment. That would be a useless effect as human players can enchant weapons with adepts themselves, so I wouldn't care whether this was global or not. It would probably only make a difference for the AI which doesn't use magic very well yet. If the Quality Weapons are still left as a wonder effect, it would be very powerful, though, and would make the wonder very good for building elite troops. Then a global effect would make the Dragon's Hoard a very powerful wonder and might make getting the wonder too important.