[MOD] Deus Vult

Mouthwash

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Deus Vult is a religion-centered mod (which uses K-Mod as a base) that aims to make Civilization IV a more interesting and dynamic experience. Lots of unique units, buildings and civics have been changed, but its focus is on giving religion a larger role. Each one now has bonuses that can alter the course of entire games.

:egypt: Download here :egypt:



Basic information:
#1. Confucianism has been removed.
#2. Hinduism is now founded at Meditation and Buddhism at Code of Laws.
#3. Shrines can no longer be built by great prophets and instead must be constructed for 350 hammers.
#4. Later religions are stronger simply because they come into play later. I also adopted this philosophy with my unique unit/building changes.
#5. In K-Mod existing religions may disappear if a new one spreads to the city, and this has not been changed in Deus Vult.
#6. All religious buildings now require you to have their faith as state religion in order to be built (except for the Jewish monastery).
#7. All national wonders have been removed (Moai is now a world wonder). I personally don't think they add much to the game anyway, but some of their roles have been taken by religions.
#8. The mod does not include most of the Varietas Delectat unit art even though it has Ethnic Citystyles.
#9. Unique units and buildings are relatively stronger in Deus Vult. This is to reduce the homogeneity of gameplay. It's no fun having a unique swordsman if it doesn't play differently than a regular swordsman!

Bugs/problems:
#1. I've adjusted the asset and power values for many units and building, but I'm not sure if ingame promotions actually change the power value given by units. Does anyone know if this is the case?
#2. The asceticism civic shows an added maintenance cost of about 1.7 million 'happiness' per unit and I have not been able to solve this except by removing the added gold maintenance cost. If anyone can figure out what is causing it, I'd be very appreciative.


Spoiler Credits: :
Gedemon, Polycrates, mamba, Amuroray, The Coyote, achilleszero, and GeoModder for the unit and building art, Leoreth for some ideas I've taken from DoC, Varadoc for K-Mod and probably others I don't know about.
 
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Those are listed on the download page.
 
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