- Joined
- Mar 17, 2007
- Messages
- 9,304
Creating the first (and last) of the ABC version threads, for Aztec. It consists of:
Link to document: https://docs.google.com/document/d/1Y_Vwnewfi78nOot8znd9Jt9X75DlS_KtuTUCINi6fd8/ Section 5.3 covers the Roadmap.
--------------
Status:
I'm trying something new by trying to summarize the status of the objectives in this area. This is subject to interpretation, and will change with time, but having it in one place might help build consensus on where we are milestone-wise. Last updated on November 9, 2021.
DONE
IN PROGRESS
TODO
My reading as of 11/1/2021 is that we have prototype tilemaps (although we may want to experiment with those more?), web presence on CFC (do we want outside web presence yet? it feels a bit early to me), and at least some of the skeletal architecture. "Project infrastructure" might be done too; does that cover the GitHub project and the general Godot setup?
Notably, "Launcher Application" and "Download & run binary" are missing, to the best of my knowledge. My initial thoughts are "Launcher Application" likely means a bare-bones way to tell the project where to find the Civ art files, so it doesn't crash (although maybe it already loads that via the registry on Windows? I think I saw that somewhere in the code? Wouldn't work on Mac though, maybe or maybe not on Linux via Wine). Download & run binary should indeed probably be an early priority, so the audience can participate.
- Project infrastructure
- Web presence
- Launcher application
- Download & run binary
- Skeletal architecture
- Prototype tilemaps
Link to document: https://docs.google.com/document/d/1Y_Vwnewfi78nOot8znd9Jt9X75DlS_KtuTUCINi6fd8/ Section 5.3 covers the Roadmap.
--------------
Status:
I'm trying something new by trying to summarize the status of the objectives in this area. This is subject to interpretation, and will change with time, but having it in one place might help build consensus on where we are milestone-wise. Last updated on November 9, 2021.
DONE
- Web presence, for now at least. Will be iterative but we have the forum and a thread in the main C&C
- Project Infrastructure. We could set up a CI pipeline and so forth, but we're making progress with what we have.
- Download & run binary. We can create these from Godot easily.
IN PROGRESS
- Skeletal Architecture. This has been making good progress in early November. I think the only big area we haven't added a skeleton for is the AI... and maybe that's adequate for the first release.
- Prototype Tilemaps. This is rapidly progressing; I think the remaining item for getting it to Adequate is having a little bit of unit animation. Maybe centering on a selected unit, and selecting a unit based on clicking on it
TODO
- None
My reading as of 11/1/2021 is that we have prototype tilemaps (although we may want to experiment with those more?), web presence on CFC (do we want outside web presence yet? it feels a bit early to me), and at least some of the skeletal architecture. "Project infrastructure" might be done too; does that cover the GitHub project and the general Godot setup?
Notably, "Launcher Application" and "Download & run binary" are missing, to the best of my knowledge. My initial thoughts are "Launcher Application" likely means a bare-bones way to tell the project where to find the Civ art files, so it doesn't crash (although maybe it already loads that via the registry on Windows? I think I saw that somewhere in the code? Wouldn't work on Mac though, maybe or maybe not on Linux via Wine). Download & run binary should indeed probably be an early priority, so the audience can participate.
Last edited: