Development Thread

we've already looked into showinfo, IIRC. It has a .dll file that's needed for it work.
Do you have a link for this mod - I cannot find the bugger. Don't worry - found it here - id doesn't have any dll files in the zip file so I will take a look and see if it adds value when compared to the current alerts that we have.
 
I made a request to move some of the threads we have in the forum, that don't really need their own thread, to be combined with some of the other threads, mainly the sticky'ed ones. There are just to many threads that are dupes of others because people don't take the time to look to see if the answer is already posted.
 
I had some of the older and dupe threads locked. Hopefully people will start using some of the pre-made threads so we don't have so many with issues that have already been asked before... sometimes repeatedly.
 
Hey guys,
I just started the process of buying my first house, so for a while I'm only going to be able to post updates Ruff makes on BUG, and won't be able to update BAT. I should be settled in about August.
 
np here - good luck
 
@Alerum - Awesome! Good luck with the house hunt.

@All - I am semi-back as I have finally had some time to put together a new machine that can play Civ. I haven't installed it yet, but should pretty soon. I've caught up mostly on the forums and am glad to see you guys have kept going. I heard rumors of a new patch; anyone got a link to more info or have any inside scoop on it?

I'm looking forward to doing some more Python hacking. :goodjob:
 
@EmperorFool - really good to have you back. There is a new patch coming but I don't know when it will be released. I don't expect that there will be many files that we will have to update.

I've run into a problem trying to get the option screens to read the info from an XML file - it just displays the TXT_KEY_blah stuff. I haven't uploaded it (will try and do it over the next few days).
 
I've run into a problem trying to get the option screens to read the info from an XML file - it just displays the TXT_KEY_blah stuff.

Do you mean to have it load the labels and hover text from XML so it can be translated? It should be doable -- just a PITA putting it all in XML. ;) Feel free to post some code that I can glance over if you want.
 
Do you mean to have it load the labels and hover text from XML so it can be translated? It should be doable -- just a PITA putting it all in XML. ;) Feel free to post some code that I can glance over if you want.
Done. See version 604. BUG Options grabbing text from xml file - not working, have uploaded the py files with '-a' at the end of their file name.

Port to xml wasn't that hard - I wrote a excel macro to grab the text from the py files and write them out as xml.

BTW - what does pita actually stand for?
 
When I launched the game, it pointed out an XML error in the Options XML file. Somewhere there's an ending tag that has an extra < in it:

Code:
<Italian>...</[b]<[/b]Italian>

Try running the XML file through an XML checker (probably some online at w3c.org or elsewhere) to see if there are other problems. I'm gonna play a game now, but I'll look at it further later. :)
 
@alerum:

It doesn't work for me, BUG Info Screen shows it's still revision 603 although I've updated all files. No new things to be seen...

@EF: Glad you're back ! :goodjob: :)
 
dag - I caught that italian error too but guess I uploaded the wrong version. Thx alerum for uploading corrected version.

@Imhotep - the option python files have a '-a' at the end so you will not see the error unless you rename / replace the proper ones.
 
I haven't really taken an in-depth look as I used to do in the past, so does anyone know if there are any good Mods that usable in BUG? What I am asking is, with all the kinks worked out, what mods can we just add to BUG, without having to start creating our own things? Like the Military Advisor... did anyone already make a better one and we just missed it? And Ruff was thinking about adding the Unit Stat MOD, and it doesn't contain a .DLL file, or alter game play... what about merging that in?

BTW - Anyone noticed this? FFHBUG

And no need to add the latest version of VD to BAT... he threw BUG in instead.:p
 
Thanks Amra. We took a look at the EMA, but IIRC thought it'd be better to just make a new one for BTS. I also thought the unitstats mod had a .DLL change, but Ruff d/l it didn't see a .dll in the zip. If there is no .DLL would be a great mod to add... otherwise no need. I don't understand how though works though, as I thought to add a button to the main screen you needed to edit the .DLL, and that is part of the UnitStat Mod.
 
@alerum ... I didn' see the FfH BUG mod thread but I know someone was working on it - they asked a couple of questions somewhere.

Re military advisor - see new thread I created in our forum

unit stats does need a dll (IIRC). I said that showinfo doesn't need a dll.
 
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