World seed: this can now be a text word in C3C (instead of just a number), which gets hashed to the world seed number. This way we can make it something easy to remember.
I'd like to see a huge map to increase the number of opponents.
One thing we haven't talked about is making rules-only changes, like fixing the sub bug by removing the invisible flag, allowing more opponents than normal for the map, or dialing down corruption a little to make the game more enjoyable. I tried the corruption thing in my most recent game and went a bit too far (didn't even need courthouses) but maybe changing it to 50% or even 75% would make it so we don't have totally corrupt cities, at least after a court is built.
I'd like to see a huge map to increase the number of opponents.
One thing we haven't talked about is making rules-only changes, like fixing the sub bug by removing the invisible flag, allowing more opponents than normal for the map, or dialing down corruption a little to make the game more enjoyable. I tried the corruption thing in my most recent game and went a bit too far (didn't even need courthouses) but maybe changing it to 50% or even 75% would make it so we don't have totally corrupt cities, at least after a court is built.