johnny_rudeboy
Warlord
- Joined
- Oct 7, 2013
- Messages
- 288
One thing I miss is that you dont really get any real benefits from specializing your cities.
I would really like to have one city set up to produce GS, near a mountain and who builds all the science buildings first. Then another city focused on gold and religion (spreading religion with trade routes etc). And then a city focusing on hammers, also the city that builds the military units and what not. And last but not least a city who focus only on food to distribute across the empire to the city that needs it.
That would be a fun way to plan and play. But since all internal food and hammer trade routes produce the same despite the amount the city it starts from generate it does not really matter. And since GS, GM and GE are on the same counter it does not really help to have different specialist in different cities.
As it is now you either go wide or focus on only one city, your capital. Sure settling a couple of more cities is good but hard to specialize them. You can of course still settle a city with good production and build army units there or work boats, workers etc for the other cities. And another city near gold generating luxury resources. But it will not truly be your production city since your great engineers that city would produce would make the science city have to pay more for a GS. So better just to have one city focus on it all. And why cant you choose what city should be your holy city? Why always the capital? And it would be fun if you could move population from one city to another. Perhaps a social policy or tech could be needed for that.
Perhaps I am just not playing it right and are there any mods (that work on Mac) that can be used to achieve the above?
I would really like to have one city set up to produce GS, near a mountain and who builds all the science buildings first. Then another city focused on gold and religion (spreading religion with trade routes etc). And then a city focusing on hammers, also the city that builds the military units and what not. And last but not least a city who focus only on food to distribute across the empire to the city that needs it.
That would be a fun way to plan and play. But since all internal food and hammer trade routes produce the same despite the amount the city it starts from generate it does not really matter. And since GS, GM and GE are on the same counter it does not really help to have different specialist in different cities.
As it is now you either go wide or focus on only one city, your capital. Sure settling a couple of more cities is good but hard to specialize them. You can of course still settle a city with good production and build army units there or work boats, workers etc for the other cities. And another city near gold generating luxury resources. But it will not truly be your production city since your great engineers that city would produce would make the science city have to pay more for a GS. So better just to have one city focus on it all. And why cant you choose what city should be your holy city? Why always the capital? And it would be fun if you could move population from one city to another. Perhaps a social policy or tech could be needed for that.
Perhaps I am just not playing it right and are there any mods (that work on Mac) that can be used to achieve the above?