I want to expand the diplo mechanic with a reworked idea of the Civ 4 mechanic. It will consist of three types of pacts between players.
Declaration of friendship = 2 players, as it is now.
Diplomatic pact= min. 3 players with DoF
Alliance= min. 4 players with Diplopact
DoF=better relation, better trade deals
Diplomatic pact= automatic defensive pact and open borders. This is also needed to start a Research Agreement (another issue fixed)
Alliance= permanent, when anyone in the Alliance wants to DoW on any civ, a majority (60%) needs to vote in favour, you gain 1 vote for every population in the empire. You obviously cannot DoW on each other to cancel the Alliance, Alliance is permanent.
This could drasticly change the idea behind diplo victory, I have two ideas for Alliances.
a) you can win together, so you can build the spaceship together, or take out all capitals together. Etc.
b) Only when you are in a Alliance can you build the UN. First civ to build the UN becomes the president/leader of the UN. This allows him to start certain voting rounds. A few ideas:
Single currency= all tradenetworks among the Alliance become connected, thus a big gold boost for all civs in the Alliance
Combined research= If a tech is researched by another civ in the Alliance it becomes 10% cheaper (stacks, 10 civs with a tech, tech is free). Thus, faster science
Single language= Gain 1 culture for every policy you have in common with civs in the Alliance. Also gain 10 culture for every filled policy branch that another civ has also filled (have the same branch filled as two other civs? 30 culture)
Combined resources= Gain 2 happiness from any Luxury you don't have but another civ in the alliance does have. Also 1 happiness for every world wonder in the alliance.
This would mean an Alliance is highly beneficial for those involved, and becomes more beneficial if more civs join. If a civ wants to join all members of the Alliance get to vote on it, 60% majority is needed. A new president is also elected every once in a while, again by voting but it is not possible to vote on yourself.
Declaration of friendship = 2 players, as it is now.
Diplomatic pact= min. 3 players with DoF
Alliance= min. 4 players with Diplopact
DoF=better relation, better trade deals
Diplomatic pact= automatic defensive pact and open borders. This is also needed to start a Research Agreement (another issue fixed)
Alliance= permanent, when anyone in the Alliance wants to DoW on any civ, a majority (60%) needs to vote in favour, you gain 1 vote for every population in the empire. You obviously cannot DoW on each other to cancel the Alliance, Alliance is permanent.
This could drasticly change the idea behind diplo victory, I have two ideas for Alliances.
a) you can win together, so you can build the spaceship together, or take out all capitals together. Etc.
b) Only when you are in a Alliance can you build the UN. First civ to build the UN becomes the president/leader of the UN. This allows him to start certain voting rounds. A few ideas:
Single currency= all tradenetworks among the Alliance become connected, thus a big gold boost for all civs in the Alliance
Combined research= If a tech is researched by another civ in the Alliance it becomes 10% cheaper (stacks, 10 civs with a tech, tech is free). Thus, faster science
Single language= Gain 1 culture for every policy you have in common with civs in the Alliance. Also gain 10 culture for every filled policy branch that another civ has also filled (have the same branch filled as two other civs? 30 culture)
Combined resources= Gain 2 happiness from any Luxury you don't have but another civ in the alliance does have. Also 1 happiness for every world wonder in the alliance.
This would mean an Alliance is highly beneficial for those involved, and becomes more beneficial if more civs join. If a civ wants to join all members of the Alliance get to vote on it, 60% majority is needed. A new president is also elected every once in a while, again by voting but it is not possible to vote on yourself.