Time to ask this question again given what we now know about the start position. Can our 2nd city get high enough production to have a realistic shot at a 20K culture goal? I'm not sure, here is a map of the territory we currently know about.
I wouldn't go for a 20k game with this map. But with all the rivers we have and our settler factory Capital City, I think a 100k Cultural Victory is still within our reach.
This is some of the nastiest terrain I've seen for a starting location. I actually believe that the best direction for expansion is to the south.
My vote for 2nd city location would have to be in the forest tile, on the coast, adjacent to the cattle (SE of our capitol) - and I believe a 20k culture in any city we found will be extremely difficult to achieve (without employing a few tricks or exploitations).
well, it's becoming fairly clear the 20K city is getting more and more unlikly, there was really no clear majority in this thread so far (maybe 20K) so, we should probably pursue other pathes
Since we had a builder game more or less last game, let's go for conquest this game. We haven't done conquest before and it would be fun for warmongers like me, and provide a good challenge.
Originally posted by ybbor well, it's becoming fairly clear the 20K city is getting more and more unlikly, there was really no clear majority in this thread so far (maybe 20K) so, we should probably pursue other pathes
And the longer we wait for a temple and library, the less likely it'll be. Had we been religous and built the temple as the first thing (finished in 3000 BC), that's 2,000 culture out of 20,000 by game's end (2050AD). An early collosus would've helped, too, then the oracle while we're researching the Great Library (perhaps as a prebuild, then fall back to the oracle -- cheap, high culture wonder). At 1575BC, it's pretty much over for 20K. Babylon probably has a better chance than us, given that they can build a temple early (and probably did).
Conquest would be a challenge though, and would require a new production center.
Our interior might struggle to get to 25spt -- WITH rails and mines. maybe 80spt at best with all production improvements, and we're gonna need a lot of good cities if we want to do a conquest victory. (Remember DG2? We could have easily won by conquest some 8-15 turns later, maybe sooner if we wanted to, just by razing cities.).
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