Alright, fair enough. I just don't understand this obsession about finishing dates. CIV is heavily based on RNG, especially when going for peaceful victories. In this particular round, I was stuck with 7 cities on turn 100 and wanted to colonize other continents on -20 loyalty tiles (it worked, thanks to Hic Sunt Dracones GA bonus). In the end, I had 13 satellite cities but since they were all coastal, I didn't prioritize campuses right away. The screenshot is only here to show that it works. 100 peacefully constructed districts in 221 turns means roughly 2 completed districts per turn. In my book, that's a successful use of this mechanism . No, that's not how it works. The deciding factor is how many districts you build in total, the type of district doesn't matter. You can spam campuses to get the discount for all the other districts for example. You only want to delay researching some of the techs to keep "a" at a low value.