attackfighter
Emperor
bethesda's been known to threaten modders with legal action, it's possible for 2k to do so as well
bethesda's been known to threaten modders with legal action, it's possible for 2k to do so as well
Unless 2K come out with clear instructions on what modders can do, how modders can manage DLC, how 2K will manage the distribution of mods and mods that change DLC, and what (if any) 2K will do in instances they deem as infringing their copyrights in mods and fan sites, there will always be a grey area of "unknown" which causes risk to us modders.
If they provide that, then I will feel safe enough to mod Civ5 since both my and 2K's areas are clearly defined.
Are you denying that 2K will use DLC for revenue streams?
Do we even know for sure that they are planning to create a series of post-release DLC-for-cash?
I haven't read all the latest stuff in detail, so this is a genuine question. But if we don't even know that (and I didn't see it) then some of this panic seems a little premature.
They never did anything about OOO, which completely rebalanced the game, adding new items/enemies, and changed the leveling system. They didn't do anything to the UI mod that made all the icons smaller so you could see more of your inventory at a time. They didn't do anything to the high resolution texture replacement pack, or the better faces mod that made characters less ugly.
I completely understand if they threatened "modders" who just copy and pasted the paid DLC or made slight tweaks and tried to distribute it for free and take credit for it.
My fear with modding is that Take2 will go the same route as E:TW. When E: TW was in the works, CA said that it would be "the most moddable game of the franchise, and that they'd release modding tools to make it easier than ever to mod the game. We're now a year and a half after the release of E: TW and it's still almost completely unmoddable to the best of my knowledge.
It's just like you guys have been saying, why allow people to offer for free what you can easily give out for a fee? I have a feeling that they are only saying it will be moddable to get people to buy the game on release day, and never actually give it away.
*EDIT* Not sure if the above was already brought up, I only read the first two pages of the thread.
The question is what happens if someone releases a very good Babylon mod on steam that is very popular and successful, yet is created from scratch, which seems to clearly undermine dlc sales?
I'm sure there will be some agreement you have to sign before using the integrated mod service to the effect that 2k/Firaxis retain full rights to remove any and all mods they want to for any reason.
Will they suck it up and say "great mod, we'll have to do better next time" or will they try to fight it?
The same thing that will happen if someone makes a mod similar to any of the expansion content from any of the previous games.
The only thing that is new about DLC is that it's more modular, allowing you to pick and choose what you buy instead of buying one huge pile of stuff all at once.
No you're wrong here again too. DLC via Steamworks alters the core files, they are not added as modular mods. The massively new thing (and most worrying) is that they are creating a non-unique baseline which will severely hurt MP'ers. A player have 'extra' content over baseline players has an advantage.
Cite where 2K have confirmed this.
No you're wrong here again too. DLC via Steamworks alters the core files, they are not added as modular mods. The massively new thing (and most worrying) is that they are creating a non-unique baseline which will severely hurt MP'ers. A player have 'extra' content over baseline players has an advantage.
Here are your 5+ characters of "take your own medicine"
And this issue with that is a violation of Morrowind's EULA. If you tried to 're-make' Civ4 using Civ5 you'd probably be shut down too, but since Civ games don't have plot driven stories and unique characters beyond some rather basic leaders I can't really see anybody doing that as it would be pretty pointless.Morroblivion was a mod meant to simulate one of Bethesdas past releases; it would be similar to a civ mod which included a Babylon civ or other features previously seen in Firaxis DLC.