So separation isnt possible..sadly.
Then as in AXXXE thread disscused, engine developing will be too difficult task. How hard to make
and do i understand correctly, that in such way bts engine will be used only as renderer?
Then as in AXXXE thread disscused, engine developing will be too difficult task. How hard to make
?very extensive asynchronous proxy layer between the DLL game model and the APIs to/from the main engine
and do i understand correctly, that in such way bts engine will be used only as renderer?