I'v used forts once in an ice/tundra city as a canal for my workboats. One fish resource was not accessible, due to ice caps covering my port and shore. I had to make a four fort canal along the coastline to bypass the ice caps and could hook up the fish.![]()
Seeing as I donʻt have BTS, I consider forts generally useless and donʻt build them.![]()
Yeah on any map with medium/small islands forts are amazing for allowing your navy to more quickly respond to threats. Bypassing what would have been 2 turns of needless circumnavigation for your ship is just nice. Means you can concentrate your forces saving you hammers.
Do barbs really go for the forts? I always thought they we're attracted to cities and workers... They never attack guys fortified on hills...
I'v used forts once in an ice/tundra city as a canal for my workboats. One fish resource was not accessible, due to ice caps covering my port and shore. I had to make a four fort canal along the coastline to bypass the ice caps and could hook up the fish.![]()
I don't know why they do it and don't use the regular improvement (Pasture, mine.. etc) which usually takes less time to build.![]()
I usually use forts to make canals, and occasional airbases. My automated workers use them to connect resources, I don't know why they do it and don't use the regular improvement (Pasture, mine.. etc) which usually takes less time to build.![]()
They only build forts if the resource is outside your cities bfc. They are still are connected to your cities(with a road).
Yes, I know they are connected, but AFAIK the resources could be connected with an improvement that takes less time to build.
Interesting, I never thought about that little twistWell the idea is that you stick a unit in them to protect the resource. With spies going around sabotaging your resources, that's not such a bad idea.