Competition makes games a lot more fun, in general. I was thinking we might try something a little different in the next game...
What if we try to implement a form of political parties, which are limited in their number of members by law? Each party's goal at the end of the game is to put forth a candidate to stand in an election for 'winner'. In this public poll, you may not vote for the representative from your party.
Basically, the parties are teams, with parameters set by a set of rules, though they may organize themselves internally as they want. A system for determining teams at the beginning would need to be developed, as well as for adding new players as they join.
Other than that addition, the game would run as it always has, though the rules regarding team numbers and selection processes would be set in stone at the beginning.
What if we try to implement a form of political parties, which are limited in their number of members by law? Each party's goal at the end of the game is to put forth a candidate to stand in an election for 'winner'. In this public poll, you may not vote for the representative from your party.
Basically, the parties are teams, with parameters set by a set of rules, though they may organize themselves internally as they want. A system for determining teams at the beginning would need to be developed, as well as for adding new players as they join.
Other than that addition, the game would run as it always has, though the rules regarding team numbers and selection processes would be set in stone at the beginning.