Hi great to see some response:
- Increased Road Movement to 4 because of this huuuge map.
- Added three governments: Social Democracy, Fascism, Fundamentalism and National Socialism + I changed Anarchy into Revolutionary war.
- Added a new world size: Huge - 255 x 256, number of civs: 16, Distance between civs: 20, Optimal number of cities: 50, Tech Rate: 400.
- Changed civs: Babylonians into Norwegians, Chinese into Ottoman Empire, American into Spanish, Japanese into Polish, Indian into Hungarians, Persian into Dutch, Aztecs into Portogese, Zulu into Swedish, Iroquis into Danish. Changed for the nations, cities, leaders, leader name.
- Chance of rioting: 30%
This is at least what I can think of. Worked great for a while though, I was Norway and had settled most of southern and mid Norway.
Basicly it is the same file as I use in ordinary playing, but I then have only original civs, road movement and not the world size named Giga.
As mentioned earlyer I have also tried The copytool, but then the game crashed right after the first turn: I then added all these civs mentioned earlyer and played at this map.
Found the map at another site (Apolyton?) it is realy great, just did a few additions/changes and starting positions for Denmark and Sweden.
I am not very into the editing business, in CivII there was scenarios so I didn't have to, but I would realy love to play in Europe, with just European civs, wouldent like America or China starting in Norway for instance.
But the best would of course be if no nations were overwritten (therefore I tried Copytool too) but I saved this as a scenario so that i could play other civs in ordinary games.