The Rusty Gamer
Prince
I've often wondered and never saw an answer to this question.
If you have a unit with say 2 movement points per turn, you move 1 tile and then attack, is the attack value weaker than being right next to the enemy tile and attacking immediately, which comprises the whole turn?
If there is no difference in attack value, then why can't we attack and then move one tile afterwards?
Also, slightly different question but related, does it matter how far away a ranged unit is when attacking? For instance, does an archer attacking from 2 tiles away have a different attack value than 1 tile away from an enemy?
If you have a unit with say 2 movement points per turn, you move 1 tile and then attack, is the attack value weaker than being right next to the enemy tile and attacking immediately, which comprises the whole turn?
If there is no difference in attack value, then why can't we attack and then move one tile afterwards?
Also, slightly different question but related, does it matter how far away a ranged unit is when attacking? For instance, does an archer attacking from 2 tiles away have a different attack value than 1 tile away from an enemy?