Renata said:I don't believe the AI has knowledge of unrevealed resources under most circumstances. The days of AIs sending settlers halfway around the map to claim unseen resources are over.
This issn't really open to debate, to be honest: THe AI knows of hidden resources. Period. I tested it half a dozen times yesterday under different scenarios, and he went for the resource every time (all other factors being equal).
DISTANCE to that resource plays a part ... so if a resource is 20 squares away and there is a viable city location somewhat closer, the AI will head ot the closer path, but if both points are the same and one has *any* resource, the AI will head to it.
THIS INCLUDES RESOURCES HIDDEN IN FOG OF WAR.
THIS INCLUDES RESOURCES HIDDEN BY LACK OF TECHNOLOGY.
There is no "if's", "but's", ":why's" and "maybe's" about this ... it's fact.
Renata said:Anyway, I don't think this is a huge issue in practice. Given that the AIs do not any longer send settlers willy-nilly all over in the map in pursuit of resources they can't see, the only advantage they're going to get is by putting cities they were going to found in the area anyway into slightly better spots. And human players can do the same, now that the flaw is known.
I disagree.
What else does the AI know?
Your city placement?
Units inside your city?
Your tech level?
What you're researching?
What you're building?
Where all the hidden oil reserves are (oh, wait, he does know that one ...)