I usually just dominate the seas in the period when i have destroyers and AI is still using frigs. Its just not fair!The jump is quite large, i mean c'mon, 8 stngh frigs vs 30 stngh destroyers?
Well... considering historically, the ship guns on sail ships weren't very effective past maybe 500 yards, whereas destroyer guns could easily bombard from a mile away or more (modern 5" Mk42 guns are effective to over 25,000 yards!). Combine that with the fact that destroyer armor would shrug off a cannon ball, where a wooden frigate, even with some iron cladding, would have a tough time taking even one modern shell...
Not to mention a destroyer can power upwind and turn circles around a sailed ship...I'd say a destroyer vs a frigate would be a very uneven match!
Realistically, it would be less fun to deal with an AI programmed to use siege weapons the way WE use siege weapons. I would be very unhappy if the AI suddenly marched a stack of 8 trebs, 8 cats, 8 maces, and various other units into my territory and started picking off my cities with relative ease.
The AI seems to make enough seige units, but uses them incredibly ineffectively.
The AI doesn't make enough siege compared to a human player. This is because the AI won't concentrate their forces in large enough stacks. It would be too easy to kill the AI with horses if they did build 50% siege like humans.