1. Okay, poking around the scenario and its files more, the actual barbarian uprising event in the Sci-Fi Scenario is "Ecoreactive incident near [city]," which is listed as a Traveler's Report event. In the Popup Boxes file (Game.txt), it's listed as:
Code:
@BARBARIANS
@width=320
@title=Traveler's Report
%STRING0 near %STRING1!
No idea where STRING0 is defined, unfortunately.
2. Looking at the
Describe.txt, I see the following:
@@Jury Rigger
Though robotic and mechanized warfare have been carried on for some time, it is only recently that the ecosphere defenders, raiders, and other barbarian groups have begun to use this technology. The Jury Rigger, though often cobbled together from stolen and salvaged parts, is nonetheless an extremely potent and dangerous war machine. The pilots chosen for these devices are frequently careless of life--even their own--and it shows in their tactics. The resultant brutality is often difficult for civilized forces to match and defeat. Jury Riggers have no independent ability for space travel, but they have been reported off-planet.
That's a unit, incidentally, that I believe might be Barbarian-only, like the obligatory space worms, the Ophion.
3. Though looking at the file for references to "ecosphere defenders," there's a mention here:
@@Raia
The Raia is the biological equivalent of a ground-effect vehicle, with the added benefit of a frictionless bottom surface. Derived from the cell line of a Funestian sea-ray, this creature is quite at home both over the ocean and over land. It is also capable of rising to a height well above any ground-based attacker's range. As is perhaps predictable when genetic artistry is so rampant in our culture, many labs are far from being as careful as they should be. Many Raia have found their way into the wild, to be trained and used by raiders, so-called "ecosphere defenders", and other barbarian elements. The sea of space is sufficiently different from seas of water so that this unit is far from spaceworthy, for which we should be grateful.
Which I suppose indicates that this is a unit that the Barbarians can spawn... however, it's also one that regular civs / races can build as well, after discovering Frictionless Surfaces.
4. Based on this
post on CivFanatics, it sounds like hostile Barbarian-controlled Intelliraptors can also spawn as well. Interestingly, the lore also hints at it (bolding mine):
@@Intelliraptor
The public outcry and furor that resulted when the development of the first Intelliraptor was announced surprised even the critics of the program. Evidently, this genetically engineered re-creation and improvement on the long-extinct Velociraptor dinosaur touched a hidden chord of irrational fear in many citizens. While it's true that these creatures have been given a vicious, clever intelligence far beyond their original dim wit (calling their instinctive pack behaviors "wolf-like" comes near to insulting the wolves), the developers also instilled in them an unswerving loyalty to home and tribe. Thus, these military units will act to defend their city even after it has been overrun by enemies. Problems have arisen when the rare escapee forms a wild tribe, but overall, the benefits certainly outweigh the occasional difficulty.
5. I'm not sure what other units can appear under Barbarian control. I've seen Repeller, Ixion, and Ambassador units appear after they land by ship (Yare). Is there a list anywhere? Maybe there's a list of the ones in the regular Civ 2 (extended) campaign.