Tristan_C
Emperor
- Joined
- Aug 16, 2006
- Messages
- 1,730
I was just wondering what the formulas were for determining pop / land benchmarks for Domination. A forum search revealed that yes indeed, the victory condition known as "Domination" exists. I ran a notepad++ search through all the game's libraries but nothing about the thresholds turned up, except for contingency AI stuff. Did you know they start trying to spam
stuff when they are near the population mark?
As you may have noticed, the requirements for fulfilling the Domination VC get adjusted in real time. For instance, at the beginning of T1 before a single city exists, the pop threshold for dom is 100%. When the player founds the capital the threshold goes down to 25%, and the player actually fulfills the pop condition for domination at this moment (having 100% of the world's population). However, he is quite unlikely to fulfill the land requirement. At the beginning of the second turn, T2, the AI's have all founded their capitals. The pop and land thresholds are adjusted according to how many civs there are in the game.
POP / LAND
civs T1 start T1 done T2 start
3 100/72 25/72 58/72
7 100/64 25/64 39/64
18 100/51 25/51 30/51
I screwed around with different difficulties, different map sizes, and different amounts of water on the maps, but they do not seem to affect the dom limits during these initial steps. I can't recall off-hand if the land requirement ever moves. Is it solely based on how many civs started?

As you may have noticed, the requirements for fulfilling the Domination VC get adjusted in real time. For instance, at the beginning of T1 before a single city exists, the pop threshold for dom is 100%. When the player founds the capital the threshold goes down to 25%, and the player actually fulfills the pop condition for domination at this moment (having 100% of the world's population). However, he is quite unlikely to fulfill the land requirement. At the beginning of the second turn, T2, the AI's have all founded their capitals. The pop and land thresholds are adjusted according to how many civs there are in the game.
POP / LAND
3 100/72 25/72 58/72
7 100/64 25/64 39/64
18 100/51 25/51 30/51
I screwed around with different difficulties, different map sizes, and different amounts of water on the maps, but they do not seem to affect the dom limits during these initial steps. I can't recall off-hand if the land requirement ever moves. Is it solely based on how many civs started?