Don Quijote rules the world - SG for RFC

Turn 10
Spread Christianity in Amsterdam (still 5 turns until it comes out of revolt though). Steal 954g from France.
Spoiler :
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This leaves one Spy still in Bordeaux waiting to steal Civil Service in a few turns once France learns it. More world map trading for a total of 70g. Demand 4gpt from Arabia for 10 turns of peace. Upgrade our Wine for cash deal with England from 4gpt to 5gpt.

Here are some screenshots of our burgeoning empire:

Spoiler :
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I think it would be hard to not win from here. Our troops are outside Hamburg at the moment, which we can either raze or capture to ease the cultural pressure on Amsterdam. Germany is already willing to sue for peace, but we could probably head south for the Austrian territories after Hamburg is dealt with. Our troops are also approaching the Aztec capital and the Incan capital.

For discussion, we should probably debate what to do with the Aztecs and Incans at this time.

And here is the save.
 
Although we are leaking a lot of money, I think we should maintain 100% science until we get to Liberalism. This money is well spent if it means we can get a free tech.

EDIT: Please use the whip to finish the Granary when Olximche and Amsterdam come out of revolt, because these cities will start to starve otherwise (it will take 10 turns for cultural borders to expand due to religion).
 
Excellent job Blizzrd (as usual).:D

Taken our city placement in Middle America, I think that we could even keep Tenochtitlan. Otherwise every Aztec city should be razed, except Yaqui, and city could be founded between Tampico and Tenochtitlan (between the two corns, on coast next to river). I would prefer the latter choice.

EDIT: about Incas, they have most likely have founded the southern city on the stone and one in between it and Cuzco. I would keep the southern city and raze the middle one. Cuzco could be razed as well and replaced on the coast, doesn't matter that much though.
 
I'd rather raze all three Aztec Cities.

Replace them with Veracruz (in the position described by Jusos) and Guadalajara 1SE of Yaqui.

I also think Cuzco should be razed and replaced with Trujillo and Ica.
 
Guadalajara would only seriously overlap with Veracruz, so there is really no point wasting a settler and taking even more razing penalties; and Yaqui is better, considering that Veracruz will work most of the Mexicon hills. Anyways Yaqui will eventually expand further towards Arizona.
 
Very nice set, blizzrd.

I agree with the second option proposed by Jusos2108 for the cities in Mexico.

We are gunning for domination win, right? So, i think we should settle a lot of the new world, leveraging the Astronomy beeline. We could spend the next turnset settling new world cities or conquering Europe (just bring the units from the conquistador event back home - Build some more cannons and we are good to go), either one is fine by me.

Guess we're going to receive some vassal offers in the next couple of turns. Ethiopia would be nice, Russia too (since they get a lot of land).
 
A very nice set indeed. Also, nobody has mentioned the 2/3 UHV yet. I suggest we go for the 1st city in Americas and controlling the Inca & Aztec territory. It's a lot easier to achieve and our economy would suffer a lot if we had to declare war on all those European countries.
As for research I strongly recommend going for Liberalism straight away as Japan tends to get it before 1500 AD.
Now, because we have a very decent tech lead, we might use some privateers as an additional source of gold and free GG points.
Otherwise, I agree with all you guys said and I vote for Yaqui. Btw, don't forget that we have to have at least one city in the Austria-Hungary area and Phillipines before we win domination. But of course, we want the Americas to stay yellow ;)

Once again, I apologize for not being able to play (since I'm the SG host), but I don't even have my gaming PC here at uni. But I see the game enthusiasm is high - you guys post your updates daily, so I really don't want to delay the game. So you can continue with the order and I'll post here when I'm ready to play (probably on Thursday).
 
I don't mind waiting a bit while we discuss the next set. The pace of the game is very fast, we could use a slowdown and some more discussion.

Maybe we could add some new rules, since we aren't going to have a hard time finishing this game (we could easily conquer germany from here to get the Austria-Hungary city). I had the idea of a SG played with the portuguese where we'd have to colonize Brazil and move the Palace there before 1822 (but only after Napoleon appear as the french leader), but I guess we could do something similar here. It's not going to be easy because of stability problems, but we could give it a go (then we could vote to choose what's the best capital city for American Spain).
 
well just saw blizzrd's 10 turns, and holy we're kicking ass :D and if we move the apital as ichabod suggested we can do that buenos aires i guess?
 
There is no need to move our capital. We can build the Forbidden Palace and the Summer Palace somewhere in the New World to achieve the same effect, without causing irreperable stability damage.
 
I don't want to move the capital; if you want to mix up the challenge think of something else. I suggested earlier that we go for 1 billion people.

I also want to add that I think La Habana should be one of the first few cities we found in America.
 
I agree with Science Rules. 1 billion could be fun or then we might try to recreate the Iberian union at the largest:

Spanish_Empire_Anachronous_0.png
 
Taken our city placement in Middle America, I think that we could even keep Tenochtitlan. Otherwise every Aztec city should be razed, except Yaqui, and city could be founded between Tampico and Tenochtitlan (between the two corns, on coast next to river). I would prefer the latter choice.

EDIT: about Incas, they have most likely have founded the southern city on the stone and one in between it and Cuzco. I would keep the southern city and raze the middle one. Cuzco could be razed as well and replaced on the coast, doesn't matter that much though.

I agree with Jusos2108.

For the Aztecs, keep Yaqui, raze the other two Aztec cities and found on the east coast between the corns.

For the Incans, keep southern city on the Stone and raze the rest.
 
I agree with Jusos2108.

For the Aztecs, keep Yaqui, raze the other two Aztec cities and found on the east coast between the corns.

For the Incans, keep southern city on the Stone and raze the rest.

I agree with the Aztecs, but not for the Incans. Raze Qusqu??? With Biology it can become a great city.

What? And then resettle that area or leave it?


I will go play my turn now...

EDIT: How is it possible that the jungle SW of Chichen Itza has disappeared?

EDIT2: Question: Do we want a contiguous Northern territory - from Amsterdam to Laibach including Berlin? My plan: Include Berlin and build the Forbidden Palace there if we get a Great Engineer!
 
nody, we want to replace land-locked Qusqu with a coastal city, I prefer Trujillo & Ica.

Regarding Yaqui, I only wanted to raze it because it has slightly less food than Guadalajara. If you guys think the costs of razing+building another settler are two much then by all means keep it (I think Yaqui has only 2 fewer food if you let Veracruz work all 21 of its tiles.)
 
I agree with the Aztecs, but not for the Incans. Raze Qusqu??? With Biology it can become a great city.

What? And then resettle that area or leave it?

I will go play my turn now...

Resettling on the coast is better, there is no question about this.

Given your choice of founding Cadiz over Palos earlier though, and your desire to keep Lisboa, I wouldn't have assumed that your choices for the optimal location of cities were always based on sound logic.

Be careful not to act hastily and go against the majority of voices. You could find your turn set is voted to be redone otherwise.
 
EDIT: How is it possible that the jungle SW of Chichen Itza has disappeared?

On 3000BC start, there is less jungle to start in Mesoamerica. The Mayans built a Workshop on that Grassland tile before the jungle started to spread.

On 600AD start, with no Mayans, the Jungle just spreads easily and covers those tiles before the Europeans can get there.
 
Given your choice of founding Cadiz over Palos earlier though, and your desire to keep Lisboa, I wouldn't have assumed that your choices for the optimal location of cities were always based on sound logic.

I'm not an Android or a Vulcan... and my logic was that Palos would've flipped to Portugal.

Just look at this page: http://rhye.civfanatics.net/wiki/in..._Fall_of_Civilization_stability_maps#Portugal

Everything in the dark green tiles will flip to Portugal, including cities and units. Except for Cadiz... but Palos I wouldn't think so... or am I mistaken here?


@ Everybody: Before I get kicked off of this SG, what do you think about keeping Hamburg and Laibach, razing Berlin and founding a Habsburg city 4 tiles above Laibach?

Also, about the Americas: Ever heared of the stability penalties for razing that many cities?
 
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