Chuck Norris was too strong, now america have John Henry
V1.27 (work in progress)
All gun powder unit will have range.
The DonMartyMod is really nice and funny.
I love it.
I want to ask 5 things:
1)may you write the tech tree?
something as:
burial --> fishing (raft buildingfisher) --> sail -->
--->muratura
tools (settler warrior chieftainhutt) --> mining--->
>specialized tool-->iron
--> archer --end
cave painting (shamanichutt lascaux)-->writing
--> pottery ---> wheel-->trade quote
2)may you write what the construction does ?
lascaux --> ?
chieftainhutt --> ?
3)may you improve the new names ?
TEXT_SHAMANIC_HUTT --> shamanic hutt
4) May you don't delete the old versions on internet?
they are the only possibilty to recovery if something is wrong in the new version.
5)There is no agriculture(farming) and no breeding(farm) tech in the new DonMartyMod.
please fix it.
I can not play your mod now, I'm desperated, I deleted the penultimate version, I have no working version.
I repeat : your mod is grat and beautifull.
why did you make it so the more units you make the more unhappy citizens you get?
AI doesnt seem to want to expand it's like they don't know how?
The slave unit make 0.5 unhapiness per slave.
AI wont expand before having build their palace.
Try Immortal or Deity they should expand fast![]()
I have disabled all other mods and currently just have DonMart .31 (correct me if that's not the latest). I started a game with max civilization, large earth map, ancient start and epic speed. The civopedia has duplicates of techs, and building a "small hut" grants a free technology, of which there are 2 version of each. I chose one of the "tools", but the ineffective one, granting me nothing. Upon completing all the first 4 techs on the tech tree, I found that I could only further research Crop Rotation and some other rediculously advanced technologies that were way out of my capabilities. Then, when I clicked a technology that required the other tools technology, it started researching the other tools technology that wasn't on the tree.
Am I doing something wrong, or are you? =P
I deselect all the mods, but the tech is not working ok.
The only mod I'm playing with yours is Kruelgor's Huge Earth, but it don't affect tech.
I tried your mod Don Marty. Your ideas are pretty cool .
Just a little problem : AI doesn't seem to be touched by your modification, it begins with warriors and doesn't have to research sciences you added. I played two hundred turns in King difficulty but it's praticly impossible.
i tried to disabled the other mods i play with but it didn't change anything.
If someone has an idea ??
néanmoins, i like your job. keep faith![]()
i wasn't using slaves. i was minding my own business had about 100 happy than all of a sudden persia declares war on me and pretty much every single city state on the map too! i quickly built up an army than all of a sudden i realized i had -100 happy giving me a -33 attack making it impossible for me to take any cities! the more units i made the more unhappy they got. why is this?
This mod isn't compatible with custom Civilisations, true?
I have the issue where I am unable to construct improvements on a regular basis and can only build them every so often with a custom Civ, though this doesn't occur with a vanilla Civ.