pre turn, seems ok. no changing. plan is keep it safe and grow.
1- Middleburg worker > treb, Breda worker > worker,
move workers off to that island.
lower lux a notch.
2- Hague rax > LB, Holwerd settler > treb,
Iron Delft riots, get a taxman.
Inca just got THEOLOGY (with 1 turn to go..

hope a deal will still be viable)
lux slider goes to 0 gaining us some much needed 65g.
3- THEO > EDU in 23, losing 6gpt.
THEOLOGY goes to Babylon for 4gpt, 7g, Spices and Ivory. cany get guns from them for any price.
twiddle sliders and get a taxman in Amsterdam and Gronigen. now EDU in 17.
Build Carwash in carthage's face > temple (or lib)
4- Amsterdam lib > temple, Maastricht harbor > court.
Carthage just ploped a hat on the volcano island.
5-Haarlem SM > lib,
6- Insence runs out. renew for dyes, furs and change.
build i hate Oasis!! > harbor,
7- Amsterdam temple > dral (or do we want to try for Sistine's? others are building it for a few turns, but we can complete in 30 turns)
8- Eindhoven temple > lib, Haarlingen rax > settler,
9- RENEW PEACE with Babylon.
Mao demands 27g. ok.
AGAIN

EDUCATION is out there....

we had some 40gpt freed up, up sci. EDU in 5.
10- Gronigen temple > lib, Den Helder worker > lib,
here are some screenies.