This is probably already been discussed in a different thread but I can't find it.
Been playing mod for about a year now but have taken a break the past few months. I noticed in my most recent morocco game that that late game seems to drag out and it is harder to runaway with tech. Wanted to check if this was a recent change or just unique to my game. It is about turn 450, I have finished freedom, have 73 techs and am 7 techs ahead of the next person. Haven't had a moment of peace the entire game as wars keep getting brokered against me (didn't declare war once all game). Getting completely screwed by the WC. Been sanctioned and had travel ban passed (going for culture victory). I am influential over all civs but one (one left is 85%) Everyone took order but I went tradition which is also taking a hit out of tourism.
So I guess I have a few questions,
1. Does the AI just realize you are going to win and desperately tries to stop you using any means possible?
2. Are games expected to last until turn 500 with recent balance changes?
3. What are the major factors that go into a civ hating you. It seemed like civs would flop back and fourth between loving me and hating me all game.
Sorry for all the questions but would love at least some general feedback. Thanks so much for the mod!
Been playing mod for about a year now but have taken a break the past few months. I noticed in my most recent morocco game that that late game seems to drag out and it is harder to runaway with tech. Wanted to check if this was a recent change or just unique to my game. It is about turn 450, I have finished freedom, have 73 techs and am 7 techs ahead of the next person. Haven't had a moment of peace the entire game as wars keep getting brokered against me (didn't declare war once all game). Getting completely screwed by the WC. Been sanctioned and had travel ban passed (going for culture victory). I am influential over all civs but one (one left is 85%) Everyone took order but I went tradition which is also taking a hit out of tourism.
So I guess I have a few questions,
1. Does the AI just realize you are going to win and desperately tries to stop you using any means possible?
2. Are games expected to last until turn 500 with recent balance changes?
3. What are the major factors that go into a civ hating you. It seemed like civs would flop back and fourth between loving me and hating me all game.
Sorry for all the questions but would love at least some general feedback. Thanks so much for the mod!