570 BC Last player's end of turn check.
--Note that the size 6 cities will become unhappy when they grow to 7 at current luxury rate.
--12 workers, lots of horsemen, some swordsmen, some shadow warriors
Look at the map. The Iroqs and Indians are targets to the south. There's a supply of spices and would add a new luxury resource, plus the area could be considered for a FP site with lots of grassland and good land to develop a second core of cities.
And now, Gastric ReFlux the worker-nazi appears. Workers are building mines and roads in mountains towards the edge of the nascent empire; meanwhile, the core cities have undeveloped grassland tiles that could be worked to improve production with less loss from corruption. Also, it would be better to put the workers into teams. Because of the turn-based nature of this universe, it's better to improve one tile quicker over two or three tiles some turns later. Or put it this way, I can still get those three tiles improved in the same amount of time, but it would be better to get the first in two turns, the second in four, the third in six, rather than all three coming in on the sixth turn. You don't get credit for half-finished improvements.
Diplo check shows that Catherine and Joan have Polytheism. Will wait until they sell it to other civs before purchasing for ourselves.
I decide it's time for a little war. I say Hi to Hiawatha and then tell him it's war.
550 BC Begin moving task force into Hiawatha's lands. Begin repositioning workers except for those that were close to finishing previous tasks.
530 BC Horsemen rush over Salamanca.
510 BC Salamanca pretty well secured. Price is dropping on Polytheism, but still too expensive. Sell Mapmaking to Germans for 20 gold.
490 BC Ready horsemen to take Oil Springs next turn. Captured workers begin work to make road to connect our new territory and spices.
470 BC Workers finish connection, spices are now online and the people will be happier. Oil Springs holds out for what will be one more turn.
In between turns, Bismarck comes looking to extort Mathematics. I tell him to buzz off and he declares war. Persians have started Great Lighthouse
450 BC Oil Springs captured along with four more free workers.
430 BC Make final preparations to take Niagra Falls on the next turn. A Shadow Warrior captures a couple more workers. I buy Polytheism from Joan for 250 gold, and then get Philosophy, 30 gold, and World Map for Wines. When working the deals, I notice the French won't doing any GPT deals--did someone break a deal? Suddenly I think and look back at the save file I started with. Nope, no deals with Hiawatha, my declaration was honorable.
410 BC Niagra Falls becomes ours. Begin reassigning forces to head to Grand River. Memphis changed to settler and will pair up with a spearman from Thebes--there is a spot of jungle we should settle to the north of Memphis because it will fill in territory and jungles often have coal later.
390 BC Iron nears Thebes disappears, and then reappears in the same spot! I think.
In between turns, Hiawatha comes begging for peace. He has nothing worth taking 20 turns of peace when he has only three cities left.
370 BC Get Horsemen in position to assault Grand River. Shadow Warrior captures another worker.
End of Reign Summary--Worked on getting workers back to improving tiles near the original cities. Took three Iroquois cities, next player only has three to go. No sign of any German forces yet. Next player may need to keep an eye out for that, and just check to see if Bis will accept a peace treaty in what so far has been a phony war. I would suggest that our next target would be India, most of our forces are in that area, and we could make quick work of securing the southern end of the continent.
And hopefully, here will be the game:
GR's end of reign