• Our friends from AlphaCentauri2.info are in need of technical assistance. If you have experience with the LAMP stack and some hours to spare, please help them out and post here.

Dune Mod

ElConejo said:
Exactly. If it doesnt step on anyone's (or anything's) toes too much, we could make Food=Water, Commerce=Spice and Hammers=Production. I think it would take /a lot/ of coding and changing a ton of aspects of the game, but I think that Dune is worth every bit. :D ...

I think production could just be energy. as the universe is 40,000 years ahead of our own, they probably are more concerned with generating enough energy to create things.

and this would be fairly easy: just change the TXT reference xml's and the FONTS.tga to have different pictures; as well as buttons, city interface icons, and game texts.

Chamaedrys said:
real production is only for the fremen, all others can import their stuff from other planets. Maybe the fremen get hammers and food from rock tiles, but cannot hurry the production. The smugglers and the noble houses just get hammers from their specialist (maybe mechanics for the harvesters), but they can hurry the production with money.

i agree, but i would be difficult to add a difference between energy and hammer, to both have them at same time (although there is a mod for this)
so we should choose what name to have for all :hammers: production .
 
GarretSidzaka said:
i agree, but i would be difficult to add a difference between energy and hammer, to both have them at same time (although there is a mod for this)
so we should choose what name to have for all :hammers: production .

OK, but only the foreigners should be able to "buy" things. This would be balanced if the fremen get more hammers (or energy) from rocks.
 
I got a little free time last night and I whipped up some Dune buttons.

Here is the link to the xip file.

If anyone has any dune pics the want made into buttons let me know. :)
 
GarretSidzaka said:
I think production could just be energy. as the universe is 40,000 years ahead of our own, they probably are more concerned with generating enough energy to create things.

and this would be fairly easy: just change the TXT reference xml's and the FONTS.tga to have different pictures; as well as buttons, city interface icons, and game texts.

Ah, good point there. Very well, the basic idea remains the same. :D

Great wind trap Chamaedrys, looking to see this unfold, wish I could help more directly but I have been quite busy (darn classwork). I'll try to continue to contribute what I can however. :)
 
ElConejo said:
Ah, good point there. Very well, the basic idea remains the same. :D

Great wind trap Chamaedrys, looking to see this unfold, wish I could help more directly but I have been quite busy (darn classwork). I'll try to continue to contribute what I can however. :)

we could use the windtrap as the model for the tiny cottage that represents the region "being worked"

or perhaps we could make a spicecrawler for that?
 
shouldn't their be two diffrent artreides one messiah artreides and one house artriedes. with fishspeakers as uu for messiah and something for house. mabye have duke leto and jessica leaders of house and Paul Maud'dib and Leto II be leaders of Messiah.
 
Notellm said:
shouldn't their be two diffrent artreides one messiah artreides and one house artriedes. with fishspeakers as uu for messiah and something for house. mabye have duke leto and jessica leaders of house and Paul Maud'dib and Leto II be leaders of Messiah.
If that was the case, then wouldnt we have to start making different houses for everyone? Heres a simple solution (one built into the game already) House Atreides will be a civ, and have sepperate leaders for it. The UU for Atreides shouldnt really need to change IMHO, but I'll leave it open for others (more qualified) to decide.
 
Supa said:
Jeckel > Sixth book : Chapterhouse ;)

Here a bunch of people who could make it as Civ in a "Only Arrakis Dune Mod"

- House Atreides
- House Harkonnen
- House Corrino (Perhaps ?)
- Fremen (probably 2 to 5 Fremen Civs)
- Spice Smugglers
- Bene Tleilax
- Some Minor House ? Ordos could appear here, a little wink to Dune 2.

The Space Guild and Bene Gesserit (IMO) shouldn't be full civ. Neither would try to take over Dune by themself. They are more political. Perhaps the answer lie in Python like Jeckel suggested. ;) Such "python" organisations could make Dune a very unique MOD I think.

I was forwarded this thread by a friend. I have been thinking of putting together a mod. I have been a big fan of the universe for 22 years and have recently had the fire lit because of the outstanding prequel books that have been released. I have put some thought into the Houses and Civics that could be used. As far as maps, desert and desert hills and mountains. Sandworms cannot travel in mountain ranges, but can randomly appear near units that don't have Fremen Desert Survival training. Units can also train in survival I to get a stillsuit, without which they would lose 1hp / turn in the "open" desert. I have so many more ideas, but may need help seeing it come to fruition..."The Sleeper (mod) must Awaken!"

--Neo Knight
 
Neo Knight said:
I was forwarded this thread by a friend. I have been thinking of putting together a mod. I have been a big fan of the universe for 22 years and have recently had the fire lit because of the outstanding prequel books that have been released. I have put some thought into the Houses and Civics that could be used. As far as maps, desert and desert hills and mountains. Sandworms cannot travel in mountain ranges, but can randomly appear near units that don't have Fremen Desert Survival training. Units can also train in survival I to get a stillsuit, without which they would lose 1hp / turn in the "open" desert. I have so many more ideas, but may need help seeing it come to fruition..."The Sleeper (mod) must Awaken!"

--Neo Knight

if you want, why dont you post your contributions here?
 
Note, I was talking about using the best resources available while staying away from the dissonance Emperor brought to Dune, although personally I don't mind Emperor, I agree that the devastator is way too slow, I actually think it was faster as a tank. I think they just were trying to make the game unique and just went a little bit too far with certain things. The Sardukar are cool in that game you have to admit and so are the fremen... But yes they went a bit too far in other areas...
 
GarretSidzaka said:
if you want, why dont you post your contributions here?
I am still really new to msg boards, but would love to collaborate on something if I am not the lead developer. I just picked up a book on Python, in hopes that I can grasp it quickly. I understand that a group of people could get it done faster, though.
 
Neo Knight said:
I am still really new to msg boards, but would love to collaborate on something if I am not the lead developer. I just picked up a book on Python, in hopes that I can grasp it quickly. I understand that a group of people could get it done faster, though.

Kudos brotha!! :goodjob:
 
Back
Top Bottom