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Dune Mod

you know, chamedrys's new windtrap could be a great graphic to replace the "farms" on dune. I think we should replace all "food" instances with "water" instances. what yall think?
 
lets not let this idea die! I say that we start with basics, adding the civs in first, even without flags or leaderheads, it should be the first thing we do. Once we have working civs we can start editing the game interface and everything else to make it more "Dunish" and work from there.

Now, lets make a short list of the 'first factions' we will be adding to the mod. This starting point should have:

Faction Name
Leader Name
Traits of Leader
Favorite Civic of Leader
Unique Unit
Color


I foresee one major issue being the death or life of this project: Animations and Graphics If no one present has the ability to make custom art for the project, we may need to use stock civ4 units and graphics for the time being.

My idea with this is simple: we focus on getting the game mechanics to work like the factions, the units, the changes to the game THEN we work on heavy graphics and animations. I like to think of Aristole when he spoke of writing a successful play or poem: allow the plot and characters to move the story NOT the music or special effects. The same goes for us with this project, we should focus on the inner game itself - that is what people want - the graphics and special effects will come later to add flavor and beauty to the work.

~ElConejo
 
That is a good idea. I will start on thinking about the factions tonite when i get home from day's errands. For now, i will use Warlords Leader Traits as the traits i assign, but of course custom traits can be made later (if nessasary)
 
Actually you could also use the unique buildings (in Warlords) to assign each of the houses a unique building. Ie. Each House has a buildable Palace which allows Super Weapons Construction.
 
For faction names:

Harkonnen: Colour red
Leaders:
Vladimir Harkonnen, Industrial, Rutheless
Piter de Vires: Rutheless, Political
Feyd-Rautha Harkonnen: Industrious, Agressive

Atreidies: Colour blue
Leto I Atreidies: Benevolent, Organized
Leto II Atreidies: Benevolent, Philosophical (or something half way mystical, perhaps religious, but I don't really think that one "fits")
Aila Atreidies: Religious, Organized

Fremen: Colour beige or dirty brown.
Paul Muad'Dib: Philosophical, Agressive, Fremen (Bonus production and desert combat)
Naib what'shisname: Agressive, Hardend (hey, he's a native fremen, that has to count for *something*), Fremen

That's all I can think of right now.

Edit: Wait, another:

House Corrino Colour gold
Leader:
Shaddam Corrino IV: Organized, Political
 
Healz said:
Actually you could also use the unique buildings (in Warlords) to assign each of the houses a unique building. Ie. Each House has a buildable Palace which allows Super Weapons Construction.
I think we should by-in-large move away from the oddities made in some of the PC games of Dune, Super Weapons would seem out of place plus we would need to come up with new Super Weapons for Houses and Fremen not used in the PC games. Keeping it simple and true to the original books is the way to go in my mind. :goodjob:
 
Here is my attempt at a Dune Unit. The Ginaz Swordmasters are reskins and altered models based on the Chinese Swordsman from Warlords.
That wierd halo around their body is my pitiful attempt at a Holtzman Personal Shield.
(compatible for warlords)

File Location

swordmaster.jpg
 
Ah, yes.. Warlords.. unfortunately I am working strictly out of Vanilla right now, so again I wont be much help 'in the trenches' but I can still gladly give myself to bringing in concepts and such.

I really like that unit actually! And I agree with you, I invision gritty infantry battles and airlift capable aircraft will dominate the battlefield.. Keep up the great work!
 
ElConejo said:
Ah, yes.. Warlords.. unfortunately I am working strictly out of Vanilla right now, so again I wont be much help 'in the trenches' but I can still gladly give myself to bringing in concepts and such.

I really like that unit actually! And I agree with you, I invision gritty infantry battles and airlift capable aircraft will dominate the battlefield.. Keep up the great work!

Dont worry :), by the time this mod is done, it'll be even another expansion by then. It doenst matter with 3d modeling. Units are the same, and we need modelers!
 
Shields on dune is like death warrant, the sand worms are driven mad by it and attack.
 
yes, but the Ginaz Swordmasters had allied with atreidies. The only fought once really, in the original book. That was when Harkonnen and Sardukar attack arrakis city.

I propose they only be a unique unit for House Atreidies. Especially since we are giving Freemen Paul Muad'dib.

I dont think they would last on the sand, either. :evil:
 
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