Dimy
Monarch
This Modification will replace the Babylonians with the Dutch Civilisation.
If there's anybody who could help me with finalizing this modification please drop me an email at
gerards@netrexgp.nl. What I need is someone who can change the leader portrait, which is still the portrait
of Hammurabi. And maybe someone who could create a special unit for the dutch, right now I just left the
original special unit for the Babylonians intact, the bowman (instead of archers). I was thinking about
a special 17th/18th century naval unit that has an extra move and extra capacity.
Apart from replacing the Babylonians everything else has remained unchanged, so the game rules are still
original.
I also switched the colors with the English, so the English will now have the color the Babylonians
originally had and the Dutch will play in Orange. Reason for this is obvious I think... ;-)
I also changed the civilopedia with a (too short) description about the dutch history. To read the
full story about the dutch golden ages I direct you to:
http://www.coins.nd.edu/ColCoin/ColCoinIntros/Netherlands.html
The Dutch are Commercial and Scientific and will have Bronze Working and Alphabet at the start of the
game.
The zip contains the following files:
Civilopedia.txt
civ3mod.bic
readme.txt
Enjoy and feel free to contact me about this mod if you like it
Comments are welcome too...
Dimitry Gerards
email: gerards@netrexgp.nl
web: http://www.netrexgp.nl/
v. 1.4
-The Dutch are now Commercial and Industrious and have Alphabet and Ceremonial Burial as starting techs.
What's the logic in that? Well...there are also good arguments that the dutch are Scientific and Religious
.
-Edited the Great Leaders again:
Piet Heyn
Michiel de Ruyter
Kapitein van der Marck
Willem Barentz
Admiral Tromp
Frederik Hendrik
Johan van Oldenbarnevelt
Peter Stuyvesandt
Hugo Grotius
-Favorite Government is now Democracy and shunned Government Communism
v. 2.0
-Added Unique Unit, the VOC Galleon instead of Galleon. The VOC Galleon is cheaper to build, has 1 extra move per turn and can carry 1 additional unit.
-read install.txt for installation instructions
v. 2.1
-Corrected a typo in the Civilopedia description of The Netherlands
-Added the picture of William of Orange in the Civilopedia description for The Netherlands
-Added new pictures for the VOC Galleon in the Civilopedia (instead of the normal Galleon)
-A full description and effects of the VOC Galleon added in the Civilopedia!
-Oops, forgot to change the civilopedia description about The Netherlands, it still said they were commercial and scientific, fixed now
-Another oops... I forgot to put the civ3mod.bic in v. 2.0!!! That's a big oops even
-The VOC Galleon cost is now increased from 40 to 50 shields, a normal Galleon is 60 shields
Version 2.1 was too big to post on this forum... you can download it here though:
http://netrex.sim-racing.net/civ3/DutchModv21.zip
If there's anybody who could help me with finalizing this modification please drop me an email at
gerards@netrexgp.nl. What I need is someone who can change the leader portrait, which is still the portrait
of Hammurabi. And maybe someone who could create a special unit for the dutch, right now I just left the
original special unit for the Babylonians intact, the bowman (instead of archers). I was thinking about
a special 17th/18th century naval unit that has an extra move and extra capacity.
Apart from replacing the Babylonians everything else has remained unchanged, so the game rules are still
original.
I also switched the colors with the English, so the English will now have the color the Babylonians
originally had and the Dutch will play in Orange. Reason for this is obvious I think... ;-)
I also changed the civilopedia with a (too short) description about the dutch history. To read the
full story about the dutch golden ages I direct you to:
http://www.coins.nd.edu/ColCoin/ColCoinIntros/Netherlands.html
The Dutch are Commercial and Scientific and will have Bronze Working and Alphabet at the start of the
game.
The zip contains the following files:
Civilopedia.txt
civ3mod.bic
readme.txt
Enjoy and feel free to contact me about this mod if you like it

Comments are welcome too...
Dimitry Gerards
email: gerards@netrexgp.nl
web: http://www.netrexgp.nl/
v. 1.4
-The Dutch are now Commercial and Industrious and have Alphabet and Ceremonial Burial as starting techs.
What's the logic in that? Well...there are also good arguments that the dutch are Scientific and Religious

-Edited the Great Leaders again:
Piet Heyn
Michiel de Ruyter
Kapitein van der Marck
Willem Barentz
Admiral Tromp
Frederik Hendrik
Johan van Oldenbarnevelt
Peter Stuyvesandt
Hugo Grotius
-Favorite Government is now Democracy and shunned Government Communism
v. 2.0
-Added Unique Unit, the VOC Galleon instead of Galleon. The VOC Galleon is cheaper to build, has 1 extra move per turn and can carry 1 additional unit.
-read install.txt for installation instructions
v. 2.1
-Corrected a typo in the Civilopedia description of The Netherlands
-Added the picture of William of Orange in the Civilopedia description for The Netherlands
-Added new pictures for the VOC Galleon in the Civilopedia (instead of the normal Galleon)
-A full description and effects of the VOC Galleon added in the Civilopedia!
-Oops, forgot to change the civilopedia description about The Netherlands, it still said they were commercial and scientific, fixed now

-Another oops... I forgot to put the civ3mod.bic in v. 2.0!!! That's a big oops even

-The VOC Galleon cost is now increased from 40 to 50 shields, a normal Galleon is 60 shields
Version 2.1 was too big to post on this forum... you can download it here though:
http://netrex.sim-racing.net/civ3/DutchModv21.zip