Yeah, I managed to get positive relationships when the game went on. Unfortunately the warmonger penalties with this mod are still absurd. Despite from that -> great mod!
Are there any other mods concerning the warmonger penalty, that can be combined with this one?
Is it normal that everyone is unfriendly in the beginning despite the fact that I have only positive modifiers?
Hello! That's a very good mod! It's improving the current game very much! I've played some game partyes with it and finally start getting a pleasure from AI Diplomacy! Thank you for all work. I've made a Russian text localisation. Please integrate it. Russian Civ community would say 'Thanks'! Have some ideas for Alexander or Cyrus? New agengas for them... I don't know why the developers created such simple and stupid agendas for each Civ 6 leader? More than 10 years have passed since civ4, but the diplomacy doesn,t evolved much... It's good to have such great modding community here...
You need to time your war mongering to coincide with diplomatic relations to friends. If you start war mongering before assuring your friends that you will not attack them, of course they will worry about it.
If you want to war monger more freely, you can check the forum for mods that reduce it.
Sorry for the long delay in response! I actually fixed this issue a while ago on the Steam version, I'll upload the latest version here tomorrow. I also tweaked the warmonger values to make them less punishing. Thanks for your interest and for your kind words!![]()
hope you haven't forgotten about us CFCers![]()
This update adds Russian language localization (thanks go to Tolerant!).
There are other updates, such as bonuses for Alexander (+1 great general points per encampment), and Cyrus (+2 palace culture, +1 great writer point per campus).
Another update is that you can now request that AI's don't settle near you at any time. I'm still not sure whether or not they will actually stop settling nearby when they apologize, but I think it feels good to be able to at least try to tell them to stop!...
Hello! That's a very good mod! It's improving the current game very much! I've played some game partyes with it and finally start getting a pleasure from AI Diplomacy! Thank you for all work. I've made a Russian text localisation. Please integrate it. Russian Civ community would say 'Thanks'! Have some ideas for Alexander or Cyrus? New agengas for them... I don't know why the developers created such simple and stupid agendas for each Civ 6 leader? More than 10 years have passed since civ4, but the diplomacy doesn,t evolved much... It's good to have such great modding community here...
Thank you for atempting to integrate russian translations. Unfortunatly the text isn't loading and the game won't started. Maybe some conflicts between two languages in one file. Maybe you should create two language files - one with english and the other with russian text...? Some modders here doing just that. For example Deliverators's texsts in Moar Units mods. By the way I've updated the russian text in one file.Hi Tolerant! I just added in the changes you suggested, I'm not sure though if the localization XML file was applied, as it seems like I have to set it up in a separate section in the file. Please let me know how it goes! Thanks for all of your help!![]()
Tolerant reported an issue with the localization attempt, it's currently causing an issue when launching the mod. I'll work on creating an alternative version per his recommendation, in the meantime I figured it would be best to partially rollback some of the localization changes. Feedback is always welcome!
Apologies for the delay in implementing Tolerant's Russian language translation. This update integrates the translation as well as updating the mod for rise and fall.