Something is very wrong when I haven't even begun to master the nuts & bolts of this game, and I'm crushing the deities all over the continent. At least, this is as far as the demo goes. I can easily take out an opposing capital + other city(s) and grab a bunch of puppet states from the non-winnable players. Which begs to be asked, how can this happen if the description claims deity was only for the top players in the world. This seems to be managable within just 100 turns, which makes one wonder why they would carry on playing after this since the game has to be won right there anyhow. It makes the 100 turn-limit pointless. Let me re-iterate, by no means have I even tried to calculate the optimal openings yet, and there's still quite a few tid-bits I'm sure I have to learn. There is definitely a lot of people who are crushing it by now (there has to be). Which puzzles me on how this got dubbed down so poorly. No beta here? I noticed a lot of reasons which contribute to this. The AI is just terrible. It seems to move his units in war without any proper tactics, almost at random even. Some real doozies to watch, is for example how an archer will heal, despite I"ll leave a general unprotected right in front of it, and the AI just never attacks the General since it wants to heal, LOL. And to make it worse, it heals in spots where it will get eliminated next turn anyway. Argggh!! AI seems to not understand how to protect its workers anymore (HUGE advantage to me), amoungst many other things. Etc. etc. etc. My question now is, when can we REALISTICALLY and HONESTLY have these problems fixed? And no, I'm not wanting more cheats, I actually want an AI that is supposed to be half-competent at least.