Early City Development - tutorial by a pro

Don't make excuses.
Like I mentioned earlier, this isn't an all around strategy, so use it wisely. If you start in a damn tundra or something, even at pop 6 your city won't do much good, so it's a good idea to expand early on (or even better idea to take 5-6 turns to get out of the tundra with your first settler)
Never in my post I've mentioned tundras/deserts regarding you strategy. My questions are stright and mention ideal conditions of your strat. Close enemy. Fertile landscape. Or it's just your way to ignore question/get away from answer? Or you are talking about:
"So please stop asking me stupid questions similar to "oh but what if I would have more than one warrior, how is your warrior going to harrass me huh?""
Or maybe can you enlighten me what so stupid in my question? Maybe that you need to answer on them?
 
Here's an example of why I don't want to answer your questions or even talk to you:

"Let me guess...If you got no at least three resources such as pigs and sheeps to provide you with shields AND food you just retire? Or play tell how can you empathise food and build 5 or 6 warriors?"

First of all, this is INSULTING, and no I would not quit.

Second of all, like I said BEFORE, if you start in an undersirable location, such as tundra (or place like this where you wouldn't be able to develop your main city much), this strategy obviously wouldn't work. If you need me to tell you that, I suggest you go and read your game manual before discussing game strategies.

The rest of your questions are just as dumb and I don't need to answer them, since a person with a slightest intellect would be able to answer them themselves.
 
ivj said:
Here's an example of why I don't want to answer your questions or even talk to you

In other words, you won't defend your claims against opposing viewpoints - you just want us to accept your "strategy" based upon... what? Divine Fiat?
 
"In other words, you won't defend your claims against opposing viewpoints "

#1 Yeah I'm not going to defend it. If you think it's BS - here's a magic tric for you: DONT USE IT

#2 I would be happy to answer some question, but when first he insults me and then asks them, I don't really feel like answering them much.

"you just want us to accept your "strategy" based upon... what? Divine Fiat?"

No I don't want you to accept it. I do not care if you accept it. It is entirely up to you. Unlike some people here, I'm not a social whore.
 
Man, you got real awesome insight by recognizing an offencive post. Again you are mumbling about tundra, wich got nothing with my questions, and trying to run away from answers. Way to go, pro)
Edit:
You're not a psychatrist, so I don't care much for your opinion about my ego. As for my nickname - it's just that, nickname. Live with it. If I called myself "Terminator" it wouldn't mean that I actually believe that I'm Arnold Shawarznegger or I'm an actual cyborg send here to cleanse the earth of retards like yourself.
I don't know if for you ****** is not an offencive description, but I suggest that it is YOU who insulted me first))
 
"Again you are mumbling about tundra,"

Tundra is an exaggeration. What I mean by that is an UNFAVOURABLE spot. I quote yet again, for the mentally challanged ones:

"ike I said BEFORE, if you start in an undersirable location"

and a location where you don't have any resources near the city or no growth resources like flood plains is an UNDESIRABLE location.

Repeat with me, Phyr_Negator: "BAD place", "BAD... VERY badd". "Staregy no work!" "No WORK!"... "Try different!" "bad place".
 
ivj you are hilarious) Just can't stop laughing. Are you so afraid of my phrase about ideal conditions? C'mon, it's not biting=D.
 
Moderator Action: Thread cleaned-up.

ivj - as far as I can see, its you causing most of the problems here.

@Others: This doesnt give you the right to retalliate. Report the posts, don't add to the problems, or you're posting priviledges will be restricted.

Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
Ivj, seriously man, the reason people ask these questions is because they're legitimate. You're providing strategies that only work under the most favorable of conditions and even then they can be easily countered. As I've said a million times already, accept a little criticism from time to time, I know I do.
 
I'm guessing that I'm not the only one that would like to see an MP game played out with these strategies / viewpoints, between the various vocal participants in this thread. I don't really do MP at all, or I'd offer to set it up.
 
vergoetter said:
I'm guessing that I'm not the only one that would like to see an MP game played out with these strategies / viewpoints, between the various vocal participants in this thread. I don't really do MP at all, or I'd offer to set it up.

Now we're talking! Sounds like a great way to test these points and counterpoints. :)
 
"THIS IS NOT AN "ALL-AROUND" STRATEGY"

So please stop asking me stupid questions similar to "oh but what if you're on a one-tile island in the middle of the ocean, how is your warrior going to harrass me huh?"

Wow, someone, who shall remain nameless, can't take constructive criticism. You really shouldn't post at all if you expect everyone to agree with you. People disagree, fine. No reason to resort to petty name calling and childish behavior. Yeesh...
 
ivj said:
SuperPro does it again!
You sure did! ;) :p
ivj said:
It's pretty simple. The idea is to max out your capital's happiness level right away - after which you can halt growth and start expanding. So, here's the general game flow:

1) I almost NEVER build a city on the location where I start. Most of the time, 2-3 extra turns will yield me a location that is MUCH MORE desirable, with as much as 3 or 4 resources on it. I also try to aim for a place in between some hills, which will likely have iron or copper later on in the game.
I've gotten mixed results with Moving-the-Settler... Especially on Noble, the game almost NEVER starts you off in a "bad" place...no matter what you might think... (One quick note---If your settler starts next to a goodie hut, DON'T build the city without going to the hut first--It disappears if it's in your cultural border) .... I like the extra 2-3 turns of research & production...Situationally, though, yeah, I'll move if I can get THREE working resource squares, especially cows or horses, which are good all game...
ivj said:
2) After I build the city, I set the "Emphasize Growth" option. I keep it that way for a while now.
:eek: I don't trust a machine to do a man's job. Almost NEVER. Especially when there's ONE city (and early on) only 1,2, or 3 population? You're asking for grief letting the machine pick what your city is doing.... My strategy is to get as many hammers AND food simultaneously ... get a (second) warrior in 5-8 turns while growing...
ivj said:
3) I start pumping out warriors. One after another. Simultaneously, I'm watching my city's happiness level.
I'm familiar with your harrassment techniques... I don't agree that they work, but if I don't have an obelisk or other item to build, I can see pumping out some defense... But, if I may ask, why don't you build a barracks in there? or do you and you just didnt' mention it?
ivj said:
4) The point to stop pumping out warriors is when your unhappy faces = your happy faces. This is when I turn off "emphasize growth", turn on "emphasize production" and "avoid growth". By now, usually the city size is 6 or 7 (while most people don't even have a settler yet).
Without some rough data to back that up, I'll have to disagree... You will NOT outgrow my capital by more than one or, being very generous, two population... and I will have a settler or worker by the time you make it to 7...
ivj said:
5) I should note that the warriors that I built I send out exploring, and probably doing a little early on harrasement. (see http://forums.civfanatics.com/showthread.php?t=137085). Note that when harrassement is used with this strategy, it's effect is amplified, because usually I'd have 5-6 warriors built by the time my city is size 6, and sending 3-4 of them onto one player who's bee building workers and settlers will scare the sh1t out of them. If you want, you can actually caputer their city often time.
Capture? I thought you didn't assault, only harrass? (If I had 4:1 odds, I'd attack, too, though :D ) But, especially if they built barracks, the warrior's city defense bonus will make your war one of attrition......effectively wasting all those turns you spent making the army, unless you actually capture the city. In that case, it wouldn't be wasted time...
ivj said:
6) Now that my capital's at max, I build a worker.
Well, you certainly have enough escorts for him ;)
ivj said:
7) After worker I build settlers/warriors/archers. My capital is able to produce settlers MUCH faster than some other players' 2 cities with pop 3 each. And not only am I building settlers, I'm building warriors as well.
But while you built 5 warriors, I built stuff, too... And I wouldn't dream of sending a Settler anywhere without an escort...
ivj said:
That's about it. The good thing about this strategy is that it gives you a lot of early muscle. If you use it right (which I do), I usually have 4-5 woodsmen level 2 warriors and 1-2 hillsman (or whatever it's called) level 2 archers. With those units I can do some SERIOUS harrasement, barbarians are no longer a problem, I'm not scared of anyone attacking me, and I have well-trained units that I can soon make into spearmen and axemen.
Where are you getting two promotions from? Your enemy sure hasn't been providing you with XP, from your example, at least?
ivj said:
Like I mentioned earlier, this isn't an all around strategy, so use it wisely. If you start in a damn tundra or something, even at pop 6 your city won't do much good, so it's a good idea to expand early on (or even better idea to take 5-6 turns to get out of the tundra with your first settler).
"If you start in a damn tundra or something," why did I move 2-3 turns INTO a tundra? Oh, nm, I reread it...
ivj said:
This strategy consistently put me on top of the score (and when playing smaller maps, combined with some great harrasement, I'd be 1.5 times higher the next score). I know there are other strategies, but this works for me, and I suggest you give it a shot.
I'd really like to play against you, SuperPro ;)
 
Mujadaddy said:
(One quick note---If your settler starts next to a goodie hut, DON'T build the city without going to the hut first--It disappears if it's in your cultural border)

Another holdover from Civ 3. My biggest problem with going onto the hut before settling the city is that, unless they changed this from Civ 3, you won't be able to get a tech from the goodie hut. :( I really like getting the early techs from scavaging the huts.

However, if you have no choice but to get the hut first, it's better than losing it altogether.
 
ytsejam02 said:
Another holdover from Civ 3. My biggest problem with going onto the hut before settling the city is that, unless they changed this from Civ 3, you won't be able to get a tech from the goodie hut. :( I really like getting the early techs from scavaging the huts.

However, if you have no choice but to get the hut first, it's better than losing it altogether.

The goody hut disappears, but it' just like you stepped on it! You get what's in the hut!!! I'm sure of that!;)

Concerning the rest of this thread: Hilarious! :D
@ivj: a few points:

I won't comment on your strategy since that has been done thoroughly...

But when you don't want to post a "general" strategy but one for small maps in MP-mode, why is your thread named:

Early City Development - tutorial by a pro :confused:

Your defense stating it's not at all an allround strategy is obviously born out of the necessity to defend and nothing else... :confused:

Seriously, that doesn't fit...

Second: You were the first to "go through the roof" here, people were (first) seriously asking for clarification and used ARGUMENTS with you and your strategy... You have a problem with criticism (criticism should be taken as a possibility to improve by becoming aware of what's wrong and where to improve...) and you should work on this...

Third: Surely a big part of complaint comes from the fact that you state yourself as being a "super-pro"... You shouldn't do that... It's good if other people call you that and if they don't, whatever... But if you do it yourself you have to admit it comes from a completely biast point of view!?! :mischief:

And now: So far I haven't checked out the harassment-thread, but now I'll definitely do! Seems like good entertainment to me... :D

Good fight, good night! Stilgar
 
I think the best way to solve this is in MP. SuperPro can use his strat and the detractors can use theirs.

I'd want to see DARs, though. And maybe a replay. :D

Edit:
(One quick note---If your settler starts next to a goodie hut, DON'T build the city without going to the hut first--It disappears if it's in your cultural border)
Err... not on my computer. I think I have gotten cash every time, but there might have been a map in there. This is for both popping the hut by settling AND popping it by culture expansion.
 
ducki said:
I think the best way to solve this is in MP. SuperPro can use his strat and the detractors can use theirs.

I'd want to see DARs, though. And maybe a replay. :D

Edit:
Err... not on my computer. I think I have gotten cash every time, but there might have been a map in there. This is for both popping the hut by settling AND popping it by culture expansion.
:confused: Really? Hmm...I had a game where I started 1-square-away from a goodie hut, founded the city, and the hut disappeared.... :cry: :crazyeye: :lol:
 
I started on with a goody next to my warrior and got a free settler and used it to settle my capitol. That was cool.

Regarding this thread:

Until I see screenshots, I'm logging the proposed strategy as a Loch Ness / Bigfoot glimpse.

I already counted about half a dozen moderator actions thru-out the forum concerning its creator. I got odds that the next thread by the 'pro' will be the last.
 
:mad: I haven't seen a free settler yet...I've only gotten ONE tech, too... (all games so far Noble)
 
This was warlord.

I explore a new side with each game. I started with settler small map focusing on GP and religion. 2nd game as Chieftan on standard, this time taking the conquest route. 3rd on warlord, huge terran going for culture win. I haven't finished that game yet. All have been normal speed (could make a difference) I will work my way up to monarch-my favorite level.

I have a new prince in the house so time is limited.
 
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