Earth 1790 AD

I am trying to make this scenario historiclly accurate, so France is not going to be at war with the USA. but after some turns of gameplay New Orleans usually revolts and join America, American setllers settle the Rockies and central USA and some canadian cities revolt too.
about Prussia and Austria, I'll add a great artist to Austria (Mozart) and a great scientist to Prussia (Carl Friedrich Gauss). I dont want to add production because France had the most powerful army at the time and Austria\Prussia were'nt that powerful.
 
maybe Prussia should get a military academy or a great gemeral specialist? I kno wthe general staff was aresult of the Napoleonic wars but even though this is historically jumping the gun maybe it would help the AI to make Prussia a military power house. Of course we can always look at the rise of German as a result of unique historical forces instead of average normal national activity (which is what I always assume the AI acts as)
 
Well the big problem is that if you play the game on after the Napoleonic wars... Russia becomes the nr 1 world power. Vassalising every other nation. The European powers should be strong enough to hold them off at least till 1945...

And well after that the problem becomes that America isn't powerfull enough to stop Russia...
 
Interesting scenario, but I noticed a couple of inaccuracies:
- Alaska (before becoming American) was Russian
- the 4th Anglo-Dutch War lasted from 1780-1784 (they should be at peace)
- Brasilia is the 20th century capital of Brazil
- Franz I of Austria should be Franz II at this time
- Ottoman Turkey seems to weak militarily
- French Louisiana seems to strong culturally
- number of misspelled cities (why use Mailand for Milano if you name the
Austrian capital Vienna - instead of Wien).
Having said this, it's a great scenario !
 
Interesting scenario, but I noticed a couple of inaccuracies:
- Alaska (before becoming American) was Russian
- the 4th Anglo-Dutch War lasted from 1780-1784 (they should be at peace)
- Brasilia is the 20th century capital of Brazil
- Franz I of Austria should be Franz II at this time
- Ottoman Turkey seems to weak militarily
- French Louisiana seems to strong culturally
- number of misspelled cities (why use Mailand for Milano if you name the
Austrian capital Vienna - instead of Wien).
Having said this, it's a great scenario !

-About Alaska, it didnt really have cities it was just Russian by control but I will add there a city or two.
-The Dutch are still at war because I wanted a possibility of a British South Africa and as I said the scenario is about 1785-1795
-I will remove Brasilia
-I will remove an I
-Turkey was somewhat collapsing at the time, and was only losing territory instead of gaining
-French Louisiana has no cultural buildings and start with 0 culture, so I dont see your point
-Used vienne because the HRE AI uses it, so there wont be two wiens.
 
Im going to make a major update soon so if you have any comments that doesnt belong to Prussia\Austria (fixed that) post them now.
 
Not really a comment but a question?

Where did you get the map cause I'm thinking of making a 1900 AD earth game...

but can't seem to find a good historical map...
 
Im going to make a major update soon so if you have any comments that doesnt belong to Prussia\Austria (fixed that) post them now.


I think Los Angeles has too big of a population maybe a 1 or 2.

Russia's cities east of Moscow should only be size 1 and have no tile imps (I think you only got rid of roads? :confused: )

I think thats it. I was planning on playing more tonight.
 
I'm playing as the French in my first game of this scenario. I played at noble (bit of a noob) and completely dominated the game. The key I found was to raise your culture. I always had it at 40% - 50% the entire game! I gained at least 6 cities from culture flipping. Louisiana expanded greatly and I turned it into the production workhouse of France. Paris pumps out Great Artists at a fast rate, allowing me to put pressure on the European powers such as Spain. I managed to get Spain, and the Ottoman as vassals, and currently at war with the US which I should defeat in a few turns. I took Austria and Italy easily, but was prevented from taking Prussia as they are the vassal of Russia (second place) I did take and hold Munich and Dortmund, and with a bit of culture expanded my borders to the edge of Berlin and Vienna. China is doing surprisingly well in third place with tech equal to my own.
 
Thx for your comment, Lokolus. My bad on Louisiana, but my comment was a result of playtesting (the US tend to get stuck - although SgtCiof's experience seems a tad bit extreme); Ottoman Turkey (Anatolia) was easily overrun by the Russians (perhaps put in some obsolete Janissaries in Constantinople and Ankara?). Ottoman losses should occur in Africa, not Turkey proper - starting with the French invading Egypt, followed by the British after Napoleon's departure (he left his army because it got stuck in Syria - even Napoleon couldn't overrun the Turks).

Further suggestions for your update:

ONE Russian city - size 1 - on the Alaskan coast (there's a coastal square off Eastern Canada limited by 2 mountain tiles);

cut down the size of several Latin-American cities (by at least 2 - see also Ekmek's post on this matter);

the taking over of South Africa (and possesions like Ceylon) by the British was the result of the Napoleon's wars - which overran the Low Countries - so I stay by my remark;

maybe put 1 or 2 Austrian riflemen between Paris and Amsterdam (to represent the Austrian Belgium)?

On city names: mozambiK (-que?), bAira (=e?), fort(a)leza, sEigon (=a), bagdaT (-d), matTo grosso (no double t, not a city anyway - perhaps put a fortress with enough territory?), Halab should be Antakya (Halab/Aleppo is definitely not on the Mediterranian), Olbia (ancient name) might by Cagliari (from the ancient name Caralis).

Anyway, enough of my nitpicking, it's still a great scenario, so good luck w/the update:D !
 
Well in game the English aren't at war with the French...

thus they shouldn't also be at war with the Dutch... the capture of Kaap de Goede Hoop was a result of the Dutch allowing the French to take over their land...

But since the English almost never declare war on France in the begin, there's no reason for them to declare war or are at war with the Dutch...
 
About the mispelling, I needed to translate all of the city names from my native language (hebrew) to english. Bagdat is the turkish name for Bhagdad and Halab (Aleppo) is a major city in Lebanon it is not coastal, but so does Jeruslaem.
 
I thought it was a nice touch to have the arabic names for Cairo and stuff though
 
I'm just about finished with my first game (I'm in year 1995). This is how it went about (a bit of a story).

I played as the americans.

(i mentioned first 100 years before)

I spent a lot of time trying to build my country. had a few wars with spain. they got no where. had a quick war with scandinavia (they declared) but got rid of their colonies in canada. I tried to cultivate my UK relationship, so one time i agreed to declare war (not supporting their wars was my only negative). Bad move. got me right into a world war, ironically around the 1940s. the worst part was portugal declaring war on me and they had moved massive stacks from brazil to mexico. i was sure it was over. my biggest force was in san antonio which they ended up crushing, they took kansas city as well (I try to keep my cities geographically correct). they then had an option of mopping up my weak interior. if they went "north" to denver i would have been cut in half but the opted to go east towards st louis and new orleans. Spain wanting to kick me when I'm down razed Las Vegas. I shifted all i had to those two cities eventually it was clear that they were going for st louis and shift the new orleans army there as well. stopped then cold. but i was too weak so I did a massive switch of civics. From the democratic tradition of free speech-univ suff- free mkt - free religion to a theocratic communist police state (forsaking american values or doing the Bush administrations policies depending on your political point of view ;) ). But the military boost anddrafting gave me a decent army that i recaptured my cities and then the UN (thankfully) called for an end of the war against maria (portugal). I was still fairly weak and fearing a stack so I was more than happy to see that pass. But the trransition from republic to empire is done. I'm stil the dictatorship and building a massive military now. then I get hit with the carrier group feat that kept me in the military mode and I completed that quest. Thats where I'm at now. my military build up has moved me into the top 5. Russia-uk-portugal-spain. I cant see why portugal isnt rated higher they conquered most of africa and south america and were whipping me for awhile. I guess its culture. Oh and look at demographics I saw that my 8Million population is about average but someone has 53million! (probably russia). crazy.


Conclusions
- rename Saint Louis with St. Louis - France built a second one in africa
- not sure why spain moved its capital to mexico city, no one ever took madrid
- uk moved its capital to ft garry then to timbuktu and no one ever took london. weird.
- maybe siberia should be more hostile, put tundra in a lot more places in place of grassland to avoid these weird siberian super cities that must be there.
- if you are going to make a mod (i'm interested in doing some help) I think workers should act like work boats where they are killed after making an improvement (except for roads but definetely kill for rail roads) improving should be a slower process. America should get a worker that costs half as much in this in case IMO.

thats all i can think of right now. awesome scenario.
 
Well, this is a major update so I will write only a summary.
-Changed New Caledonia's island (Noumea)
-Added some African cities.
-Changed the navy of Prussia, France, Britain and Italy.
-Added two Romanian cities, one in Ottoman control.
-Fixed French-American diplomacy
-Russia is much weaker.
-Changed the army of Prusssia, France, Britain, Austria, Turkey, Russia, Italy, Batavia (see the next one).
-The Dutch are now the Batavian Republic and a vassal of france.
-Added Barbarians in Spanish America and Russia.
-Odessa is removed.
-Added Saint Helena as a British colony.
-Added Tangier and Saint Denis as French colonies.
-Brazil is less developed and there is no brasilia.
-Moved Gondar one spot south.
-Changed cities culture
-Did something with Campo Grande (cant remember what).
-Franz I is now Franz II.
- William V is now Rutger Jan Schimmelpennink.
-Added Alaskan cities to Russia.
-Added Brussel to Austria.
-Added Stavanger sto Scandinavia.
-Catherine is now emperor instead of noble.
-Improved Austria, Italy and Prussia.
-Britain and Turkey are now at war with France and Batavia.
-a lot of army, navy, culture and population balancing.
 
Is it possible to still play the Dutch and break away from the French?
 
I tried a quick game with the French at monarch.

1) Force balance level in Europe seems ok
2) No starting iron is problematic. Within a few turns, you can grab the tile on the eastern border but still... You basically lose a few turns of production to switch to cannon/frigate when they become available when you grab iron. At least, a colony should provide this.
3) Too many useless colonies with no ressource in their vicinity. What is the design decision behind this? This is killing their economy
4) Lack of navy. How did the French manage to land all those troops in northern Africa without a navy?
5) I don't mind losing my cities in NA to American, but I should have the option to pull out some of my units. Again, give me some naval units.
 
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