Part 6: The first war: We want to integrate China (T121 - 150, chapter 3/3)
Let's analyze the situation:
1. In comparison to my other games I have no wonder and thus need to work just from my size. Demographics lower my commerce-rating, because I produce much less culture. Means: Even when I am not listed as number 1, I can have the highest science/wealth rate.
2. The AP is built. We are a major landpower now and need to make sure, no AI can get away with a diplomatic victory. Let's look at the states:
Frederick is the favorite, maybe because Hatty declared war to France because I bribed her. Frederick can be blocked by me, Hatty, Saladin and maybe later Dschingis. This should suffice.
3. Diplomatic situation:
AIs, which are not at war and have the fist: Cathy, Dschingis
Cathy is Friendly (I gave tribute/help 2 times) and would maybe go against Hatty, Isabel or Mansa. No real danger.for now
But is there anyone, who could give this war flavor in vasaling China?
4. Technological situation / Liberalism / Circumvation
I should sell HBR to Hatty. Got 375

. Fine!
And Mansa got it too for 160
Liberalism: Frederick is on good track to Liberalism. He has Philosophy and can work on Paper. It is very possible, he will win this.
Learning: Instead of building an academy, bulb Philosophy instead
Circumvation: Saladin has Compass and is right before Machines, so he can start Optics soon.
Saladin needs 3-4 turns more to come to america. I can win this, when I go to Optics now.
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I like to win Circumvation. But I like Liberalism too. After Civil Service I need to decide again. Paper is a useful tech for Circumvation. So I would delay Engineering for now and need to hurry conquering China.
5. Conquering China:
To conquer China mainland is a no-brainer. Just move forward and produce enough catas. Maybe throw everything in for Peking. I expect Dschingis to declare war soon and this last city in the north may be mongolian then. I want to wipe China out, so I need to concentrate on this little island here:
There's a spearman inside, te city is on a hill, but one axe and one crossbow should do the job. When I approach, he can maximum whip an archer, but he may not give him any promotions. When I make sure, I attack with 2 galleys and 4 units. But I cannot afford this so soon. Maybe we have to crack this later. I prepare a crossbow in my capital and at Soundjata-Eleph.
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T144:
China sacrificed again an attacking city to conquer back Nanjing. Now my troops can march forward. Hatty asked for Feudalism in exchange for Theology. For me that is an OK deal. Cheaper paper technology and the possibility to get better troops without vasalry.
Got Shanghai, 209

and an academy. Great! Here I build a monastery.
T146:
We are standing right before Peking. The first war weariness is breaking in. Added with these whips we may have problems. Some cities are unhappy the next 50 turns... China is getting their Feudalism in 8 turns. That means: The may won't get it anymore.
T147:
Peking is bombed down now. Next turn we will overtake. Our little boat is on its way to Chinas island in the south. and may need ~8turns.
Technologically we are boosting now. The chinese cities come out of anarchy mode one by one and now they grow rapidly. Let's do a city concept:
Xian:
Xian has poor food, so we need to build some farms to let it grow. It will be have 1 tile with 4

and 4 tiles with 3

In Xian is no whipping allowed so far, and it wouldn't deploy specialists. Xian will get windmills and later, when it is grown up, we build cottages instead of farms. This city is medium at production, and relatively strong in commerce. It is a medium city and contribute both military and economically.
Nanjing:
Nanjing has 4 food resources, a massive amount of hills and a bit of commerce on top. This structure will help us to whip the base structures out as fast as possible. Ideal size for this period is 3-4. After that Nanjing will work mines and get the Ironworks.It is our primarely city for wonders. Or we use it military and build Hero Epic?
Guangzhou:
Another great city. The massive amount of food resources make it an ideal spot for massive whipping. We will start similarly like Nanjing, but add the Moai here. Should the Hero Epic build here?
Shanghai:
Shanghai is a standard primarely commercial city. We will change the rivertiles to cottages and maybe keep 1 mine and build a windmill here. We will whip the important structures early and let it grow then. It won't be a very big city.
Peking will be a production city, like in our last game and Chengdu mostly commercial with massive food.
Technologically noone has Paper and noone has Compass. So maybe we can win both races.
T148:
Played a bit sloppy and lost 5 troops for Peking. 4 catas, a crossbow.
Saladin has Optics. I need to tech too. My map sharing will make the difference then. The first Caravel at south america will be mine. Switch Paper to Compass now.
T150:
Nearly finished.
Every bigger city in the empire builds research now to get Optics next turn. Thenafter we build a Caravel and set sail. China is finished like planned.
End of Part 6.