JoeHollywood
Warlord
- Joined
- Apr 23, 2006
- Messages
- 235
wow, rome...the civ they don't let me play anymore...grin...
ok, you obviously know the basics of the rome game, so won't dig into that too much, except where it is important to describe the "transitionary" phase.
first I'll say that rome is the 1...ONE...ONLY...civ in the scenario that can pick exactly what territory it wants, and no one civ can stop them. it's the "uber-civ" if you will.
you have to pick your objectives with rome, and realize ( at least with good players ) that the whole world will be against you. here are the ones I normally pick.
1) england is the only potential superpower near you...so england must fall sooner rather than later
2) there is no better "single city" location than thebes...none more poorly defended either due to egypts lack of metals
3) france, spain and germany have incredible health and production resources, but the "happiness" resources we all crave are in east asia.
4) all of northern asia, most of africa, the middle east, and most of western asia have near worthless land.
so taking this all into heart I take the following strat with rome...
1) prae rush paris...if done right your first prae appears about 2600BC
2) continue the prae rush on madrid as paris begins work on a galley, as well as my second roman city ( I put in on sicily ) begins the "african galley"
3) drop on thebes and london almost simultaneously
4) prepare for a large war in germany...take out germany...and put on the brakes
5) realize that happiness will rely more on civics than resources ( representation or hereditary rule )
6) fight the temptation of just because you can take over a lot of the world this early, don't
7) make russia and persia your friends...they make great buffers to the asian powers , ie china and japan
8) western europe and mediteranian africa is all you'll posess early, but you will need great production/science for later in the game
9) as technologies and improvements present themselves take over more and more of africa, and use it as the additional land mass/production/economy/science needed for the late game
10) win the game by being the first to tanks/modern armor/nukes/air force, and not overextend myself during the early and middle ages.
11) navy is key...best way to stop a naval drop is not to let a navy get near you
12) air force is an even bigger key...nothing like 20 stealth bombers "softening" up a stack.
Let me know what you do, and where the "fizzle" happens and maybe I can narrow this down a bit
Joe
ok, you obviously know the basics of the rome game, so won't dig into that too much, except where it is important to describe the "transitionary" phase.
first I'll say that rome is the 1...ONE...ONLY...civ in the scenario that can pick exactly what territory it wants, and no one civ can stop them. it's the "uber-civ" if you will.
you have to pick your objectives with rome, and realize ( at least with good players ) that the whole world will be against you. here are the ones I normally pick.
1) england is the only potential superpower near you...so england must fall sooner rather than later
2) there is no better "single city" location than thebes...none more poorly defended either due to egypts lack of metals
3) france, spain and germany have incredible health and production resources, but the "happiness" resources we all crave are in east asia.
4) all of northern asia, most of africa, the middle east, and most of western asia have near worthless land.
so taking this all into heart I take the following strat with rome...
1) prae rush paris...if done right your first prae appears about 2600BC
2) continue the prae rush on madrid as paris begins work on a galley, as well as my second roman city ( I put in on sicily ) begins the "african galley"
3) drop on thebes and london almost simultaneously
4) prepare for a large war in germany...take out germany...and put on the brakes
5) realize that happiness will rely more on civics than resources ( representation or hereditary rule )
6) fight the temptation of just because you can take over a lot of the world this early, don't
7) make russia and persia your friends...they make great buffers to the asian powers , ie china and japan
8) western europe and mediteranian africa is all you'll posess early, but you will need great production/science for later in the game
9) as technologies and improvements present themselves take over more and more of africa, and use it as the additional land mass/production/economy/science needed for the late game
10) win the game by being the first to tanks/modern armor/nukes/air force, and not overextend myself during the early and middle ages.
11) navy is key...best way to stop a naval drop is not to let a navy get near you
12) air force is an even bigger key...nothing like 20 stealth bombers "softening" up a stack.
Let me know what you do, and where the "fizzle" happens and maybe I can narrow this down a bit
Joe