I saw the colonial costs of England, but do not yet see it as an issue, because the trade income seemed to be paying for it. I can take another look at the costs. The idea came from a very old article about playing England on the Earth map. Three cities could have grabbed all the resources. Two cities if we want the Crabs, but I find Cornwall fighting London for production tiles. That would prevented Germany from claiming Ireland.
Egypt at the time - I considered them to be not a threat and thought if I take out Rome, then I only have a minimum number of Praets to take out. I think they built 6 or so.
The Rome stack - I ended up retreating a square to let some other units catch up. The stack of Praets moved on to attack Germany and got wiped by German engineered Axes. (They got a free shock promotion from an event.)
The city on the hill was a pain to take out. Then we marched into Scythia. Keeping that city was also a pain and no gain. It is very interesting that in 70AD we destroyed the Roman Empire, the same year the Roman Empire destroyed Jerusalem - and many years later, we would found Judaism.
From there, with a big advantage, my next choice should have been Germany.
Losses to this point have been:
5 Skirmishers (1 in Spain, 4 in France)
7 Catapults
2 War Elephants
1 Scout (This was the price paid to find China, Mongolia, and Japan - and probably nothing gained by it.)
So I count 705 hammers to take out Rome.
From here, I caught a bad case of Wonderitis and played a bunch of turns just building.
T188 Hanging Gardens
At the time I was thinking I could keep all the great engineer points together. That did not work out.
Only benefit of this as opposed to captured is the free population.
T189 Mausoleum
So far it looks like I built it to get an extra 5 turns of Golden Age from the free Artist we got from Music.
This might be better off captured.
T197 Colossus
Coast tiles are what I either whip or convert to specialists. It goes with your capture rating.
T201 Parthenon
What you said about capturing instead applies.
T204 The Great Library
I like this to go in a specific city, if I manage to win the race.
T227 Apostolic Palace
I thought I could rob Egypt or Arabia the opportunity to mess with us with the AP.
T250 University of Sankore
This could also be captured.
Technology
T170 Calendar
T175 Metal Casting
T179 Aesthetics
T187 Music (skipping Drama - still have not used it)
T193 Philosophy (founded Judaism)
T196 Machinery
T203 Theology
T205 Feudalism
T208 Civil Service
T211 Guilds
T218 Compass
T225 Divine Right (founded Taoism)
T230 Nationalism
T233 Education
T238 Printing Press
T246 Replaceable Parts
T253 Gunpowder
Events:
T237 The Halberd - Our Pikes get a free Shock. I might do well to build a few of those for a free promotion on upgrade.
T246 Unruly philosopher in Lixus. I went for the free Academy in exchange for a 2 penalty in unhappiness. I believe that penalty is permanent.
So a bunch of turns went by and we had a bad case of Wonderitis - or we can say the game degenerated into what I end up doing playing a game on Chieftain level and we got so far ahead of the AI we end up trying to build everything.
I think...... You are patiently trying to explain to me how to win. (by making a plan to take out an AI, then making another plan to take out another AI) In a way, it makes me think of way back in the days of the original Warcraft game and I had a reputation for a while of attacking when I had the opportunity, before my opponent was able to build up better troops (or water elemental) and I called the skill winning.
Finally, our warlike hero, Genghis Khan rode in from the Steppes and begged us to start a war, because the game was getting boring.
Apparently, we had visibility on all of Fred's cities and his stack was busy on the Eastern Front - and we launched on Berlin.
What I should have done was fortify the Seine River and use that as impenetrable defense for when the German stack comes rolling in. It finally did when we were trying to set up an assault on Munich. We were able to take out a few of the units using a single Woodsman 2 mace as bait to take out a couple of chariots and a couple of catapults. Then we were able to take out a few more units on an open field, but did not have quite enough Knights to finish the job and with a diminished stack, they retreated into Munich.
Body count:
5 Skirmishers (1 in Spain, 4 in France)
7 Catapults
2 War Elephants
1 Scout
War with Germany:
4 Additional Catapults (Total 11)
2 Maces
2 Knights
1 Warrior
1 Sword
1 Trebuchet
1 Horse Archer
It looks like Germany will capitulate. That means they get to keep Scandinavia and Ireland and we can move our stack elsewhere.
Nobody is close on the race to Liberalism. At the time, I was thinking to get Military Tradition, Chemistry, and get a slingshot to either Rifling or Steel.
Russia is the closest target.