Elder Scrolls MMO in the works

Again, maybe it will be nice and interesting, certainly looks a tad bit different from WoW, and has been said to move away from the MMO holy trinity of Tank/Healer/Damage combo that is often used.
 
The Aldmeri Dominion is the NEW country, based on Aldmeris, the OLD Thalmor.

What is the proper name then for the 2nd Era alliance between Summerset and Valenwood, if not Aldmeri Dominion?
 
Found here.

2E 830 — The Aldmeri Dominion is formed.
The dominion was formed by the realms of Summerset Isles and Valenwood when the heirs of the Camoran Dynasty began to fight over the Valenwood throne.[12]
 
I don't know if it has already been officially addressed or not, but I hope that regardless of your race, your character will be able to fully explore the continent. I'm not familiar with how other MMO's handle that kind of thing, but I still want to be able to explore and quest in Argonia/BlackMarsh if I play a Breton or Bosmer, for example.
 
There will be explorable areas for each region, but some of them will not be fully opened up yet as they are going to release them in future expansions.

So, as an example, would that be yes Ald'Ruhn no Vivec, Yes Wayrest no Daggerfall, yes Kvatch no cyrodiil city etc?
 
I was just wondering how it would work for a character belonging to the Aldmeri Dominion, wanting to explore and quest around Vivec or Solitude. If two alliances happen to be at war, are characters not limited geographically by that?
 
The Imperial City will be present, other than that I don't know. The major cities will probably be included and then they will expand out from there.

now for ze problem: What's a "Major City?" Is it a capital, like Winterhold*? or just important areas, like Whiterun?
*Hold up about winterhold, it's still important in the time period.
 
A couple new screenshots and article going a little more in depth about the skill bar.

Spoiler :
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Spoiler :
YbOJN.jpg
 
At least the graphics are figgin' GORGEOUS.
 
At this time in the TES timeline Cyrodil was still covered by jungle too. They retconned it for Oblivion with Tone of the Septims using magic to change the land to a generic medieval fantasy.
 
At this time in the TES timeline Cyrodil was still covered by jungle too. They retconned it for Oblivion with Tone of the Septims using magic to change the land to a generic medieval fantasy.
I know, what interests me as well is those markings.
 
I think the first pic is probably Cyrodil, the dead dudes look more or less like Imperials to me.

Edit: Just read the article, nothing in there that is making me warm up to this game at all. Use a weapon to get better with it? That works in a single player game but in an MMO it's going to be the suck. Basically it means at end game, every time you decide to equip a new weapon type you are going to have to grind it up to max level before you can continue running content with your friends. Use your skills to make them more powerful? Same thing. Get ready to select your skills, and then spend hours grinding them to max level before you can raid with your friends. And people are completely fooling themselves if they think that being able to select which skills to have on your bar will mean freedom from class stereotypes. Every class will have one or two "builds" that are the mathematically ideal skills to select, and in order to raid you will be expected to be using one of them. They tried to do this in Rift too, introducing a pretty cool class system which was the most interesting part of the game, but at the end of the day it (surprise, surprise) wasn't perfectly balanced so everyone fell in to a few archetypes within each class.

Bottom line is the systems we see in Elder Scrolls games were originally designed from the bottom up for use in single player games. What works in a single player game can sometimes be the exact opposite of what will work in a multiplayer game, much less an MMO, and from what I'm hearing that appears to be the case here. They hype they are dispensing here reminds me very much of the initial hype we heard with The Old Republic. They are hyping different features than TOR did, but it has a very similar feel. And that game turned out to be a half-assed WoW clone with lightsabers. So you'll have to forgive me for not lining up to prostrate myself before Bethesda for this marvelous gift. This game feels like one that will be free to play within a year of release.
 
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