just a heads up you might want to post this on front page. this mod and the city expansion mod of howards aren't compatible with each other.
thanksjust a heads up you might want to post this on front page. this mod and the city expansion mod of howards aren't compatible with each other.
do you have BNW?when ever i load this up it just shows zeros along the bar that shows faith, culture etc.
thanks
do you have BNW?
Hi killmeplease,
I love your mod but I think it has little balance issues...
In my last game when I was testing Emigration among the other mods (standard map, 12 civs) the modded AI civ, Tuscany, managed to achieve SEVENTY CITIZENS in its capital, FORTY SIX in their second city and FORTY in third. To compare, secong biggest capital in the entire map, mine city, had 30 citizens. Basically every few turns new citizen arrived to Florence, whole world could do nothing about it, and Tuscany grow insanely overpowered. I had over 50 happiness and my citizens still emigrated to this runaway, and this is my second gameplay with this mod in which one civ gets legions of immigrants for the entire game ;/
Is it normal?
do you play huge maps?
i play small for most... and so the mod was balanced for smaller maps
and theoretically such big cities are unlikely as in v5 theres a pop size penalty to prosperity rating. maybe it should be made to be exponential not linear
@ Crixler:
Can you teach me how to install it (step by step)correctly ?
Thanks