Txurce
Deity
Dojoboy, your UN strategy was mindblowing, and you deserved a victory for sheer ingeniousness. I've only gone for diplomatic once, so I don't know the ins and outs of all the rules, except that not every country can vote for itself. You'll probably never get Rome, unless you play up to them for the next 11, 22 or 33 turns, but it might be worth a try.
In general, you've obviously played a strong game, and I think you have a shot at winning the SR. (You'd have it in the bag if you'd built the TOE. Oh, well.)
Your biggest problem isn't being behind in tech, but how slow your research is. I would trade for France's two luxuries, giving up yours plus gold. This will allow you to drop the luxury slider to zero and put some entertainers to work, significantly improving your research rate, and making it viable.
What to research? Whatever the AI isn't likely to get soon, so you can trade tech and more-or-less catch up. (You only need to be pretty close in tech to win the SR, given the AI build strategy.) Rocketry isn't the best choice, because the AI already has it. I would stop where you are, buy it at a discount, and research the following three: ecology, synthetic fibers, and nuclear power. Those are probably the last ones the AI will go for.
Try to anticipate when you can trade for space flight, and prebuild the SW. Then try to prebuild your later SS parts, so that you can launch the turn after researching the laser.
If you can, pick up espionage in one of those trades, then try to plant a spy in France as late as possible (since it'll likely lead to war), so you can monitor how their SS is doing.
If you fail to close the research gap, and are in real danger of losing the SR, build one nuke and take Paris. If you're not at war, it should be pretty easy; if you are at war, make sure you can protect your attack force before they make their assault on the just-nuked city.
In general, you've obviously played a strong game, and I think you have a shot at winning the SR. (You'd have it in the bag if you'd built the TOE. Oh, well.)
Your biggest problem isn't being behind in tech, but how slow your research is. I would trade for France's two luxuries, giving up yours plus gold. This will allow you to drop the luxury slider to zero and put some entertainers to work, significantly improving your research rate, and making it viable.
What to research? Whatever the AI isn't likely to get soon, so you can trade tech and more-or-less catch up. (You only need to be pretty close in tech to win the SR, given the AI build strategy.) Rocketry isn't the best choice, because the AI already has it. I would stop where you are, buy it at a discount, and research the following three: ecology, synthetic fibers, and nuclear power. Those are probably the last ones the AI will go for.
Try to anticipate when you can trade for space flight, and prebuild the SW. Then try to prebuild your later SS parts, so that you can launch the turn after researching the laser.
If you can, pick up espionage in one of those trades, then try to plant a spy in France as late as possible (since it'll likely lead to war), so you can monitor how their SS is doing.
If you fail to close the research gap, and are in real danger of losing the SR, build one nuke and take Paris. If you're not at war, it should be pretty easy; if you are at war, make sure you can protect your attack force before they make their assault on the just-nuked city.