turn 1: start to redevelop our terrain, think about the GP we have, decide to kick off golden age, radio comes in 7
turn 2: killed some mech inf, start fighters, carriers, battleships, destroyers and tanks, genghis builds ss part
turn 3: nada
turn 4: nada
turn 5: GG in Thebes for medic unit, next one can do that, station 2 fighters in leptis and carthage to stop pillaging
turn 6: we have two carriers in thebes, our fleet takes form, bribe mehmet to war with nappy for flight, mehmet build ss part
turn 7: railroads around carthage get pillaged by a lot of gunships, kill stuff move troops
turn 8: radio in, start bombers
stop here for further discussions...
what should our research path be?
our power graph is looking better! we're improving, GW too but Nappy not
we have a lot of trade possibilities. for instance we can get plastics, do we need it? communism is available, too for state property
we have an army in leptis to attack GW (mostly tanks, marines and artillery), we'll have some 6 bomber in about 2 turns
we probably need to switch production around to get more fighters and bombers, so that we can send our fleet down to nappy
all in all I think this suddenly looks managable