so after what i thought was not possible, namely getting comfortable at monarch to consistently beat it with relative ease, i finally decided to bump up the difficulty a notch. needless to say, i got my ass handed to me. are there any good tips or tricks to keep in mind when moving up to emperor?
i guess in more detail, i tried playing Lincoln (which I normally do) - I'm a big fan of Philosophical/SE and the happy/XP bonus from charismatic i really like for early game boosts for war and whipping. I had two tactics completely fall apart for me - despite an auspicious start. I had a capitol with pigs on a hill, gold, and I used my normal worker-worker-settler-warrior build order to quickly settle a new coastal city with access to sugar, marble, and copper. I tried doing an early axemen rush against joao, but the sheer production bonuses that joao had were daunting. even though he had swordsmen, I guess a 1.5 swordsmen->axemen ratio is still really difficult for axemen to deal with, so I managed to get one city before getting peace and a free tech. after 10 years and some build up, i tried to go to war again, but goddang, my huge stack of catapults and axemen had a difficult time making any progress, and my monarch strategy of using a spy or two to wipe out city defenses didn't work (i guess the base 4 espionage/turn doesn't cut it in emperor), so that was some lost production and time, and eventually it was 1000 ad i still hadn't taken any other cities and my economy was in a shambles so i gave up on that game.
i guess i'm just stunned by how fast the AI builds and researches at emperor - normally I'm used to using scientists to power my economy to research code of laws/construction and then jump to philosophy and generally found both conf and taoism in case religion hasn't spread to my neighbors yet (and thus to me), but confucianism was being found whiel I was barely into construction, and taoism got founded just as I wrapped up construction. And even though the AI can be pretty dumb about combat, i was stunned by how quickly reinforcements stack up even after they all get slain trying to attack my SOD on a forest tile. also, cultural spread seemed insane! i had an early stonehenge (because i like early game great prophets and free monuments) but my cultural borders for some of my newer cities' tiles were being taken away by the non-creative Joao II. arrrgh!
i guess in more detail, i tried playing Lincoln (which I normally do) - I'm a big fan of Philosophical/SE and the happy/XP bonus from charismatic i really like for early game boosts for war and whipping. I had two tactics completely fall apart for me - despite an auspicious start. I had a capitol with pigs on a hill, gold, and I used my normal worker-worker-settler-warrior build order to quickly settle a new coastal city with access to sugar, marble, and copper. I tried doing an early axemen rush against joao, but the sheer production bonuses that joao had were daunting. even though he had swordsmen, I guess a 1.5 swordsmen->axemen ratio is still really difficult for axemen to deal with, so I managed to get one city before getting peace and a free tech. after 10 years and some build up, i tried to go to war again, but goddang, my huge stack of catapults and axemen had a difficult time making any progress, and my monarch strategy of using a spy or two to wipe out city defenses didn't work (i guess the base 4 espionage/turn doesn't cut it in emperor), so that was some lost production and time, and eventually it was 1000 ad i still hadn't taken any other cities and my economy was in a shambles so i gave up on that game.
i guess i'm just stunned by how fast the AI builds and researches at emperor - normally I'm used to using scientists to power my economy to research code of laws/construction and then jump to philosophy and generally found both conf and taoism in case religion hasn't spread to my neighbors yet (and thus to me), but confucianism was being found whiel I was barely into construction, and taoism got founded just as I wrapped up construction. And even though the AI can be pretty dumb about combat, i was stunned by how quickly reinforcements stack up even after they all get slain trying to attack my SOD on a forest tile. also, cultural spread seemed insane! i had an early stonehenge (because i like early game great prophets and free monuments) but my cultural borders for some of my newer cities' tiles were being taken away by the non-creative Joao II. arrrgh!