AspiringScholar
Prince
The world map scenario, containing much additional content not used elsewhere and placing every civilization in their respective geographies, looks lucrative and fun. Even though it doesn't work as intended, I quite enjoy the separatism feature and prefer to keep it on in my games. Were it not for this, I probably would have played several world map games already, but as soon as I found out that it's not included, it put a damper on my interest in playing that scenario.
A couple of months ago, I asked in the main thread if it was possible to edit a file to enable it, and was told that it's as simple as changing a single line of text, but that it's highly discouraged, because the world will be swallowed up by barbarians as there are no more possible civ tags to include to represent the separatists. So, I have two questions:
- Even if barbarians spawn primarily (and I've seen it happen in random map games on standard size, too), would it not still be possible for prior-owner civs (existing or conquered) to regain ownership of cities that they formerly controlled? In a recent game where I was in a winning position, I had the satisfying/frustrating experience of cities I'd conquered revolting back to their previous owner once provisional government expired (but which was preventable and more or less likely based upon garrison strength, culture, happiness, espionage, etc.), and I think this is both realistic and shouldn't be a problem with the civ-tag limit. If it is as simple as changing the single line of text, would this still occur as I describe, even if barbarian spawn is still frequent?
- What is this line of text and how do I modify it to enable this? TheBirdMan suggested using WB to enable it in settings, then reloading the save, but unfortunately that did not work.
A couple of months ago, I asked in the main thread if it was possible to edit a file to enable it, and was told that it's as simple as changing a single line of text, but that it's highly discouraged, because the world will be swallowed up by barbarians as there are no more possible civ tags to include to represent the separatists. So, I have two questions:
- Even if barbarians spawn primarily (and I've seen it happen in random map games on standard size, too), would it not still be possible for prior-owner civs (existing or conquered) to regain ownership of cities that they formerly controlled? In a recent game where I was in a winning position, I had the satisfying/frustrating experience of cities I'd conquered revolting back to their previous owner once provisional government expired (but which was preventable and more or less likely based upon garrison strength, culture, happiness, espionage, etc.), and I think this is both realistic and shouldn't be a problem with the civ-tag limit. If it is as simple as changing the single line of text, would this still occur as I describe, even if barbarian spawn is still frequent?
- What is this line of text and how do I modify it to enable this? TheBirdMan suggested using WB to enable it in settings, then reloading the save, but unfortunately that did not work.