Blackmantle
King
@ Willgar: Indeed it should have at least some drawback. Nox-Nocturnis is easiely my favorite shrine now. It offers so much (and always defending actively yields much more XP as well which is another important perk)
Though you have to radically adjust the way you defend (more spread- out with Units good on offensive instead of defensive) and to build up your infrastructure / lay of the land (chokepoints should offer bad defense like desert instead of good one like forested hills and roads should only be in your central empire / used for big transit-routes with wildlands surounding it so raiders do get slowed down before reaching your infrastructure) + be alot more aware on defense to get most out of it.
Scorch really is a godsend for setting up a choke and slowdown zone around your infrastructure then.
The no-counter constant implementation should be fixed though if it doesn't produce big problems. Its just ridicculous.
At least Hawks (preferably in an alongside nerfed implementation as they are also completely riddiculously owerpowered), Revelers, Sand-Lions and the like should be able to spot what is going on for a small area. Otherwise the Area of a Civ with the Esus-Shrine is no-go unless you really like your units dying.
Though you have to radically adjust the way you defend (more spread- out with Units good on offensive instead of defensive) and to build up your infrastructure / lay of the land (chokepoints should offer bad defense like desert instead of good one like forested hills and roads should only be in your central empire / used for big transit-routes with wildlands surounding it so raiders do get slowed down before reaching your infrastructure) + be alot more aware on defense to get most out of it.
Scorch really is a godsend for setting up a choke and slowdown zone around your infrastructure then.
The no-counter constant implementation should be fixed though if it doesn't produce big problems. Its just ridicculous.
At least Hawks (preferably in an alongside nerfed implementation as they are also completely riddiculously owerpowered), Revelers, Sand-Lions and the like should be able to spot what is going on for a small area. Otherwise the Area of a Civ with the Esus-Shrine is no-go unless you really like your units dying.