Hi, Tx for the superb work on keeping this game alive, Its been years since I last played it but recently I had an urge to replay it and found the "we are the people" mod to be a must.
I usually go nuts at the start of a game and go on to explore the entire map which I quite like but after doing so, a part of the game reaches game over for me. To counter this could we have a max range from colonies and maybe boats that units could be away from and/or a loss of hp when they get beyond that limit (so that found units need to get to a boat or colonies fast)??? Like this the sense of discovery would be more meaningful and slower! All Units could have a base range and then mounted got increased range and specialists in wilderness like scouts/rangers etc got an extra range.
I don't know anything about programming so I don't know the difficulty of implementing this
I usually go nuts at the start of a game and go on to explore the entire map which I quite like but after doing so, a part of the game reaches game over for me. To counter this could we have a max range from colonies and maybe boats that units could be away from and/or a loss of hp when they get beyond that limit (so that found units need to get to a boat or colonies fast)??? Like this the sense of discovery would be more meaningful and slower! All Units could have a base range and then mounted got increased range and specialists in wilderness like scouts/rangers etc got an extra range.
I don't know anything about programming so I don't know the difficulty of implementing this