Thanks !
Could you try to open GCO_ModUtils.lua in ..\Documents\my games\Sid Meier's Civilization VI\Mods\Ged Civilization Overhaul\Scripts\ with a text editor (notepad should do)
and change (near line 350) :
Code:
local debugFilter = {
["debug"] = true,
-- ["CityScript"] = true,
-- ["PlayerScript"] = true,
-- ["UnitScript"] = true,
-- ["PlotScript"] = true,
}
to:
Code:
local debugFilter = {
["debug"] = true,
["CityScript"] = true,
-- ["PlayerScript"] = true,
-- ["UnitScript"] = true,
-- ["PlotScript"] = true,
}
then reload your game, wait for the next message and post the new Lua.log
TIA