Aion
King






The idea is great and the texts are just hilarious: "The Zombies ate your envoy"

That's something I have no control over I'm afraid.fe3333au said:EDIT - Just noticed that the science/tax slider seems to re-position into a default level after every turn![]()
The Warehouse is a preplaced building found in The Warehouse city, just like the Hospital, Radio Station etc are improvements which can't be built but can be taken over when you capture a city- It should be a GW so you get a pop up saying "We now control The Warehouse" when you take over the city.Spetznaz said:Also you haven't checked the Wheeled tag for Monster Zombies and you also made warehouse unbuildable by making it need 10 Armies![]()
Maybe the random numbers are working against youfe3333au said:I think that the attack dogs didn't achieve much (only to yelp when they were torn apart) ... maybe movement of 3 like the monster dogs would be good ...
I dunno it was a special ability I wanted to reserve for the survivors. The security men could be given the ability but not the T800s as they're basically mindless killing machines. I'll think about itbkwrm79 said:I was wondering if Security should be able to build fortresses. My main problem has been that I couldn't close off the peninsula to Zombie activity, and a fortress on the road where the peninsula is two squares wide behind the Security HQ would have made all the difference.
fe3333au said:I then was able to trade this with the others for big cash (virtually all their respective researves plus X per turn) ... which made it possible to rush my own Smith production ...
You're right. I should be able to fiddle with the labels.txt file to get this result, thanks.fe3333au said:Is it the word 'day' that is the problem, if so change it to 'moon' or 'night', which makes sence because its at night when these things are more dangerous
KingArthur said:The Warehouse is a preplaced building found in The Warehouse city, just like the Hospital, Radio Station etc are improvements which can't be built but can be taken over when you capture a city- It should be a GW so you get a pop up saying "We now control The Warehouse" when you take over the city.
Spetznaz said:Yea,but still you forgot to mark Great Wonder tag![]()
I was wondering why you were quiet. You helped with lots of suggestions for this update so let me know what you think.Sasebo said:Ack! I missed the new version was out! Well, I'll fix that soon enough....