Escape From Zombie Island 2 ready for public consumption

I have a problem with this scenario. When I am playing a singel play game, I can see every single unit in the game. I know that this should not happen. Also which ever nation I play as, it says that I am "DEBUG". Also I get to see every resource before I get the technology to 'see' them. What is the problem?
 
Hi, i'm back. Sorry for being completely away for so long, do you still want the description for sewer infartry?
Oh, and you know, i have civ4, do you think a zombie scenario for it would be a good idea?
 
classical_hero said:
I have a problem with this scenario. When I am playing a singel play game, I can see every single unit in the game. I know that this should not happen. Also which ever nation I play as, it says that I am "DEBUG". Also I get to see every resource before I get the technology to 'see' them. What is the problem?
You don't have the latest version of the biq file. If you go to the first thread there's a link to download the latest file (very small download). I recommend doing this.
 
Goblin Fanatic said:
Hi, i'm back. Sorry for being completely away for so long, do you still want the description for sewer infartry?
Oh, and you know, i have civ4, do you think a zombie scenario for it would be a good idea?
Yes I would like that description. Also, I've heard that a certain someone might be doing a new zombie unit which I will include. As to Civ4 I don't know. I never bought it but anyone is welcome to attempt it.
 
Queens and 'rodrage' Tomkins were making their way trough the narrow sewer tunnel, knee deep in splashing and smelly muck. Both wore professional diving suits and lights on their foreheads, as well as carrying an assortment of various firearms. Beat cop and reckless car thief, both were brothers in arms from the defense of Caiger Mall. Survivors of a week of non-quarter warfare between citizens of Paradise City and cannibalistic living corpses.
Defiant stand had humans hack and burn hundreds of flesh hungry cadavers, while countless more kept coming. Now with the Mall's immediate sorroundings being zombie-free, the most hardened veterans armed themselves to the teeth and gone to take whe fight to the enemy.
Humanity's resourceful leaders were using all the tricks of urban warfare they could, and found the city's sewer system to be perfect to get hunter squads to their destination quickly and safely. Diving equipment from abandoned sporting goods store proved to be needed to navigate the deep sump in the corridors, finding way to the otherwise unaccesible parts of city.

Queens and Tomkins had a map with all the manholes marked, they were to emerge at the eastside, behind the bulk of the shambling hordes.
Others like them were taking other tunnels to meet up an agreed point.
The squad was said to investigate a biological research complex, where zombies were supposed to be first sighted. Both were getting hot and stuffy in their suits, especially with lagging a pistol, submachine gun and a shotgun each. "It's a nice walk actually. Sewers stink but at least there's no rotters hunting us." The first one said, huffing. "They only go where they smell living humans, and didn't realize we've started taking the underground path."
Other responded.

His words were about to be proven untrue, because a minute later the urban commandos heard a bestial groan that only devolved, undead vocal chords could make. The groan of cannibalistic hunger was very close to them, and for sure came from the tunnels. More groans echoed from many directions, making Tomkins spit out the most vulgar curse he could.
The first walking corpse appeared in the rays of their headlights, covered with muck and trash, more limped behind it, tripping over themselves in the narrow tunnel.
"Go for the head!" echoed the motto of every experienced zombie hunter.
"Who catched who, bastards!?" Tomkins shouted in anger at the undead he gunned down. When Queens turned back for a moment he saw what made him jab his buddy in the side and spit a curse. "They have us from both sides, let's go full auto on them!"

Few of the zombies in the awkwardly lurching throng wore torn diving suits of the similar variety Queens and Tomkins wore. They recognized the other sewer fighters who were now mindlessly hunting for their flesh.
 
I have reason to believe that the latest version of the zombie is probably bugged. The reason is that in some square, a lot actually, they are producing zero foods. So we are not talking about growth, I'll be lucky if we are not starving. Which a lot of my cities did. Is there a problem with the map? Because the whole game could be messed up because of this.
 
It's not a bug as such. I set most terrain to produce zero food: the exceptions are residential property and coast. Zebs farm is surrounded by irrigated tiles which produce food too. This really isn't a game where growth is that important as there's no settlers or workers or any pop cost for units for that matter. I don't see how it messes up the whole game.


Cloner4000 said:
I have reason to believe that the latest version of the zombie is probably bugged. The reason is that in some square, a lot actually, they are producing zero foods. So we are not talking about growth, I'll be lucky if we are not starving. Which a lot of my cities did. Is there a problem with the map? Because the whole game could be messed up because of this.
 
I think that is would seriously hamper the production and game speed, becasue most center-cities are limit at two or one population which in a long run don't produce enough supplies to support larger army. That's what I think
 
I want to write a fanfic about the scenario combining with the PBEM I am currently playing, is it possible, with your permission that I used the description and events in the civilpedia? I would mention that I used it in disclamier and will not take the credit for writing them. I just want to get permission to use them, sometimes word for word. Is that's ok with you people.
 
Alright here it is, the site itself always change my formating and turn it into some really weird single space here double space there, anyway it's out so can check it out at
http://www.fanfiction.net/s/2762479/1/
 
I think that in the last few updates, the zombies have been made too powerful.... I just won a game as them by Day 6, without facing any real resistence. The Survivors were destroyed by Day 2, the Company by Day 4, and the Authorities by Day 6. And then when I tried playing as any other civ, I was immediantly swamped by massive hordes of zombies, and because the RNG hates me, my hero units are all killed by redlined zombies,(:crazyeye: ) which basically means I'm screwed.
 
I like the older version more, I don't think it's the differance of the unit, but since Zombie's unit is so cheap compare to all others, the rest of the faction have a hard time raising army without a decent population supporting it.
 
I love this scenario!

I have NEVER won this scenario while playing on the human side (I won playing for the Zombies). Yet I love it!

This is not a scenario about building armies! Except maybe for the Authorities. It's about surviving!!! Yes, it's damn hard! The day I'm able to win this scenario it will be an extraordinary day!
 
I used to win it all teh time as humns, before the update. The main thing I don't like about it, is that the zombies have been made too powerful, especially in the hands of a human. I freakin destroyed the Survivors in about 2 days! I took The police Station and City Hall during Day 1! The only reason it took until Day 6 to win was because it took so long to move my troops from one end of the map to the other. If I could have moved them faster, I would have won by Day 4. I love this scenario, but the zombies are way too powerful now.
 
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