Ethnic Mix More Mod - Mac compatible

strategyonly :

I posted a link to download the corrected files ( only 2 ) in the "other" EthnicMixMore" thread but I'm sure you already found them ;)

Anyway, GeoModer has released his new 0.99 version with Meso files corrected :D and this version will be available in the next update of Ethnic Mix More and Ethnic Mix More in Blue ...

For now, there are still the 2 fixed files to replace.

I currently working on cleaning ALL the units of the mod :crazyeye:
 
Still working on the Ethnic Mix More update ...

- Everything is rewritten in modular way ( the only way to add more units without strangle the CIV4UnitInfos.xml ... but who said the modular way is easier than the only xml one ??? :rolleyes: Gosh, such a headhache ! :lol:

Anyway, as I still get crashes of the mod ... I can't go any further for instance ( of course ) :D

Here the last infos of the last crash :

Thread 0 Crashed:
0 com.aspyr.civ4bts 0x001dd3d2 CvPlayer::getUnitButton(UnitTypes) const + 114
1 com.aspyr.civ4bts 0x004483ff CyPlayer::getUnitButton(int) + 51
2 com.aspyr.civ4bts 0x004539ec _object*

AlanH ? Please explain again to me ! :crazyeye: Thanks !
 
There's a Unit Button file either wrongly referenced or missing or broken. I think Unit Buttons are the icon images that appear in places like the City Build area, but it might be the name for the main unit image. You need to check in the C&C forum.
 
AlanH ... The Rescue Man ! ;) Thanks for these precious infos. Yesterday, I got this when testing the mod with few civs ( 5 maxima ) and opening the editor in game ...

Thread 0 Crashed:
0 com.aspyr.civ4bts 0x00b0eea1 CvTextureCompositor::CreateCityProductionIcon(char const*) + 275
1 com.aspyr.civ4bts 0x00aa92b9 CvCityBillboardEntity::configureProductionSymbol() + 55
2 com.aspyr.civ4bts 0x00aa9b30 CvCityBillboardEntity::updateInfo() + 1144

ProductionIcon :confused:


Yes I know, I'm really messed with modular :mischief: Going to check the icons. But they are the same than Ethnic Mix More non-modular and never never got such problems. So frustrating ! :rolleyes:
 
There are references to productionIcon related resources in CIV4ArtDefines_Interface.xml fils in various mods such as BUG and Ancient Mediterranean.

You have a Mac, and so Spotlight is your friend.

All you need to do is to copy and paste the function name from the error into Spotlight - in this case I tried 'CityProductionIcon'. Then if you get no hits, trim it down until it finds files in BtS core Assets or in your mod.
 
Have you made any changes to GameFont.tga or GameFont_75.tga? They could be causing that ProductionSymbol/Icon crash.

Otherwise it could be a missing button for a unit or building. Most of the time these just show up as pink squares but I've sometimes experienced crashes caused by missing buttons when a city is trying to produce that building/unit.
 
Have you made any changes to GameFont.tga or GameFont_75.tga? They could be causing that ProductionSymbol/Icon crash.

Otherwise it could be a missing button for a unit or building. Most of the time these just show up as pink squares but I've sometimes experienced crashes caused by missing buttons when a city is trying to produce that building/unit.

Hello Xyth !!! Happy to see you again :) Thanks to both of you for your answers.

No, Ethnicae ( Ethnic Mix More ) doesn't touch the core game. The CIV4ArtDefines_Interface.xml is untouched.

The GameFont.tga and GameFont_75.tga are untouched too.

What is done in Ethnicae ?

- The Ethnic Mix More units are added ( and cleaned :) ) and there are more units to complete some sets.

I added the units one civilization by one civilization. I though everything was ok because after each add, I launch a game to check if it crashes or not.

- Few Leaders added ( Hirohito, Toyotomi Hideyoshi, Mustapha Kemal, Cochise, Red Cloud, Louis XIII, Harald and Knut Innriki ) I already made some tests WITHOUT these leaders. In addition, 3 of them come from Ethnic Mix More and work fine.

- Some Tsentom wonders ( The Sphinx, The Copernicus Observatory, The Great Bath of Mohenjo-Daro, Cheomseongdae ) and the Eden Project.

Tsentom stuff was already inside Ethnic Mix More non-modular without any problem ( except the movies ... I always had a blue screen instead of the movies ... but it never crashed the game ... a .bink compatibility perhaps )

- GeoModder Cultural City Style

- Blue Marble ( only the graphics, nothing related to the Core )

I took great care of buttons. The .dds are made on the PC side with DXTBump in dds 3 with an appropriate alpha. Most of them come too from Ethnic Mix More ... And the shared units are inside a folder appart the others. These shared units are divided by continents ( Asia, Meso, Europa, Africa and Middleast ) and there are no missing buttons ...

If something should go wrong, I think first about these shared units. Then, I'm not sure if the structure of the modular files is ok ... :rolleyes: but it works ( at least with some civs )

I read everything related to modular I could in the appropriate forum of course :D

But as far I know, it could be many things in Civ IV ... I mean, a corrupted file is not always so obvious to find.

The mod is launching ok. It's only when I play some civs together that I crash ... :confused:

Now, going to track civ by civ when a city is trying to produce some of the units ...

Thanks a lot guys ! Your advices are precious.


:)
 
Thank you for this great piece of work, coffee_junkie!
 
One Year Later ...


I got a new Mac 4 months ago. R.I.P the Macbookpro ( which is dead by a graphic card attack, a fresh morning of April ), and welcome iMac ... :D

Then, I bought Civ V ( campaign edition ) and I had ( still have ) much fun to play. I thought I won't touch again any mod but I was wrong .......... :lol:

So, I finally re-installed Civ 4 and after a talk between me and myself, I re-installed Ethnic Mix More, or should I say Ethnicae ( the name of Ethnic Mix More written in modular way )

And now, I'm ( at last ! ) working on it and will go to the term for sure !!! :p

So, there are news.

First, the mod doesn't crash anymore. Why ? I don't know. AllanH showed me the way of understanding these pesky binary errors and if I crash, I'll will be less ... lost ! ;)

But for now, everything seems to be fine ;)

As I installed the Mac only modding tools ( Aorta, SquishDDS, Nifskope, Blender and the NifTools ), things are going faster now :D

- I re-draw almost all the units ( around 450 units )
- I add many units ( like modern mongols or modern germans or ethnic settlers, workers, etc ... )
- I add a new civilization : Polynesia/Maori/Pacific ( already done some units, currently working on leader )
- I add new terrain graphics
- I add new city graphics ( for future era )
- There will be some new leaders
- Some other things I'll detail later

Voilà.

For the curious, new units can be seen there : http://forums.civfanatics.com/showthread.php?t=337526

So, see you very soon ! :lol:
 
ETHNICAE 2011



DECEMBER 2011 : Ethnic Mix More becomes ... ETHNICAE !!!


This is a major update which is named Ethnicae 1.0 2011 "xmas special" ( to avoid the confusion with the oldy Ethnic Mix More )

Let's say right now, there will be another major update in the next weeks which will be named : Ethnicae 2012 1.1 "Apocalypse Project" because, despise the fact I worked hard to this mod, I haven't been fast enough to complete ALL units of ALL civilizations ...

As already said here and there, Ethnicae units are not only a pick of other great modders units, it's a huge selection of the best units around and a huge work of texturization and creation of new models based on many different meshes. Some works have been made in Blender but of course, more to come soon ! ;)

Civilizations which are complete ( or almost complete ) today with new skins, new heads, new textures, etc ...



Many new units ! And many many new textures !! ( around 750 units )

- Babylon
- Carthage
- Celtic
- England
- Ethiopia
- France
- Germany
- Greece
- India
- Japan
- Mali
- Mongol
- Native
- Netherlands
- Ottoman
- Persia ( more or less )
- Portugal
- Russia
- Spain
- Sumer
- Viking
- Zulu

This doesn't mean that there are no units related to the other civilizations, but they are not yet updated ( from the ancient mod ) and they will be updated in the next update ...

Brand new skins for all african units has been created and almost all textures are now 256x256 !!! ( I know some people prefer 128x128 ... But I had to make a choice. For everyone who's playing to Civ 5 and still play to Civ 4, it won't be a problem at all and since computers are more and more powerful ... )

A new complete civilization is arrived : Pacific/Polynesia/Maori civilization with a complete set of units, a leader : Tama Te Kapua, a specific music, a unique unit, a special building.



pacific.jpg


tamatekapuaintro.jpg




What's included too ?

Different leaders :

- Aelia Pulcheria ( Byzance )
- Cetshwayo ( Ethiopia )
- Cochise ( Native America )
- Harald ( Viking )
- Hiro Hito ( Japan )
- Knut Innriki ( Viking )
- Louis XIII ( France )
- Martim Sousa ( Portugal )
- Mustapha Kemal ( Ottoman )
- Pontiac ( Native America )
- Sejong ( Korea )
- Tama Te Kapua ( Pacific )
- Toyotomi Hideyoshi ( Japan )
- Zenobia ( Arabia )
- Isabella Del Castillo ( Spain )
( it is another Isabella I named a bit differently to avoid to suppress the basic Isabella from game )



toyotomintro.jpg




And what's more ?

- Ethnicae is now modular ... ( at last )

- GeoModder's great Cultural City Style last version 0.99 is included and I added some buildings ( much more to come ! )

- NEW Terrain Graphics ! ( between Civilization and Colonization styled )

- New Buttons ...

- Some new wonders ( Tsentom ones ) such as : The Sphinx, the Cheomseongdae and the Copernicus Observatory wich both add events to the gameplay, the Great Bath, the Eden Project.

I would like to add much more but I didn't have enough time ... But asap the civilizations units are all completed, I'll begin to work on adding interesting and brand new stuff ! :lol: And it will be very soon !


pacificvillage.jpg




GUINEA PIG PART

The mod is no more in beta testing and has already been tested on both single and multiplayer games on both Mac and PC ... And reported working fine. If any mistake is encountered, just report, I'll do my best to help. So, don't worry, everything is done to get ETHNICAE a great mod with your help ! :lol:

This is a mod for BTS 3.19 ( and surely playable on BTS 3.17 too )

This mod doesn't change the basic gameplay

If this mod is not enough for you, well, rip whatever units you want ! ( as far you add a little credit for the hard work of your beloved Coffe Junkie ) :coffee:

:lol:




INSTALLATION INSTRUCTIONS

1) Unzip the Ethnicae folder into your Mods directory ( ../Applications/"yourciv4beyondthesword_install_folder"/Mods/ )
2) Load the game and play as normal by first loading Mod option




CREDITS

Bakuel, Danrell, Charles88, Chuggi, Polycrates, AlazkanAssassin, AsioAsio, Sepamu92, Mechaerik, Ambrox, Millenia, Achilleszero, Deliverator, Sakhr, Buddy3101, Gagonite, SaibotLieh, Bernie14, tsentom1, melcher kürzer, walter hawkwood, etc ...

To everyone who is not listed : just tell me : I'll add your name !

A Special think and thank to AlanH who provided a great working Nifskope on Mac, Xyth for all his precious advices, Keinpferd who supports me in unit creation, FlyingToaster for her patience to play the beta release until every correction has been made ...




WHAT'S NEXT ?

- New sets of units and/or updated ones for : America, Arabia, Aztec, Byzance, China, Egypt, Inca, Khmer, Korea, Maya, and Holy Roman Empire

- Modern ethnic foot units for each civilization ( from musketmen to paratroopers )

- Naval units ( new boats for everyone )

- Tanks for every civilization

- New wonders

- New civilizations : Tibet and Slavic Federation ( based on Magyar/Hungary and Poland )




DOWNLOAD

Ethnicae is 180 MB compressed and 600 MB uncompressed


Here : http://forums.civfanatics.com/downloads.php?do=file&id=18158



ethnicae3.jpg





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HAPPY NEW YEAR TO EVERYONE !


:cool:
 
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