One of our prominent state leaders has proposed a system of guaranteed health care for all of our citizens.
1. - Ignore the heresy, and continue to victimize our population! -10 , -10 (doubles every five turns from increasingly impoverished citizens becoming ill and being unable to pay to get well), - 2 , -3 , +5 from hospitals, +5 at "Managed Care" doctors ignoring the Hippocratic Oath.
2. - Impeach him! We can't have socialist medicine! +5 with all people who like to put labels on everything. +5 from Lou Dobbs, and Fox News. +1 from every Civ with progressive medical care. + 5 from sick and impoverished populace. Plus effects from #1 above. Escalating maintenance and sick non-working populace eventually bankrupts your civ.
3. Hmmm. Maybe this idea has merit... +5 from populace. +10 in all cities, +10 per city from healthy population. +10 from hospital corporations, Fox News, Lou Dobbs, and people who like labels.
Antilogic - read the last two lines of my post above. OK, I wasn't specific about the probability of occurrence, but I did say "low".
I fixed mine!Okay, so yours did. But on the first page, triggering conditions were sparse. It's hard to program when half the puzzle is missing!
Oooh! I like!How about a new ability for Great Prophets?
Martyrdom
Pay 1500, Destroy national wonder of your choice in city in which the Prophet is located, -5 relations with target civ.
Would make them useful for something other than GAs and settling late in the game.
Joshua destroying city walls in 7 turns wouldn't be bad, but some of those other prophets were over-powered. Moses leading his settlers across seas could be game breaking. How about those plagues? That's a lot of unhappiness and unhealthiness in civ terms. The deaths of the first-born, including both people and livestock? Ezekiel bringing the bones of dead armies back to life could be problematic, but it could be way cool graphically. Of course, I've often wished for Gideon when the enemy SoD is at my gates.