da_Vinci
Gypsy Prince
We could always have odd numbered games have RE on (making them odd
) and even numbered games have RE off (making them even
).
dV


dV
Of course the whole RNG thing is necessary for battles, but major catastrophes or unearned gifts should not be in GOTMs, IMHO.
If you are competing for medals, I fully see the point of reducing the random factors that could make the difference between winning and losing at the top.
Except there ways to try and prevent the fall of a city. You should have at least a few turns to make an impact. The loss of a Cathedral in a cultural game from a hurricane is unavoidable if the RE(RNG) frowns on you, and devastating to your planning.So, when you are looking for comparability between games RE don't effect it any more than the RNG. Does a cathedral being destroyed by a huricane effect the comparability of 2 games any more than losing a city when you had a 90% probability of keeping it?
Hmm, so that means you wouldn't play xOTM at all? (since BTS is only civ version that has random events?)Personally, I wouldn't play the BotM's if Random Events were removed.
Except there ways to try and prevent the fall of a city. You should have at least a few turns to make an impact. The loss of a Cathedral in a cultural game from a hurricane is unavoidable if the RE(RNG) frowns on you, and devastating to your planning.
I only played a couple of xOTMs before BtS, and because (IMO) random events are a core part of BtS removing them would remove one of the key reasons I prefer BtS over the others. Although I do feel that events should (if possible) be delayed until 2000BC for BotM, because before that they are too influential on the game and often can't be resolved.
I don't know how to compare the odds between losing a cathedral from a hurricane and, in your example, losing a city when you have 4 lb's, but all I can say is, the former has happened to me and the latter never.
Yes, that would be my preference too. I was playing a BtS game recently where I researched Poly first (Saladin starts with Myst). random event at ~3300BC where 4 barb archers appeared just outside my cultural boundary, beelined my capital and wiped me out. No fun at all and I doubt anyone could defend it.
cas
that event was either removed or pushed back by the HOF mod, just as the Partisans event was done.
And I could swear that I've had the hurricane event where it would not allow me to choose pop loss rather than building loss. The option showed on the event dialogue box but I could not check it.
That would imply you didn't meet one of the conditions required to choose that option. Size 1 city?I don't know what the hurricane event entails but other guesses might be you didn't have enough gold to pay for that event or something?