exactly what is there to be excited about

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-No bragging about the AI (they arent even trying to use it as a "new" feature-which means it will be stupid as always-unless modded by the community)
There has been bragging about the AI. They've talked about the multiple tears of the AI. There hasn't been much news beyond that, because it not something a review can easily recognize as well done in a few hours of game play.

-you cant even re-name cities
You can. That was misinformation. Apparently you couldn't in some demo though.

-Road upkeep listed as a feature...desperate for features much?
It's a big deal because it stops road spam, which was a major strangeness in previous versions of civ.

-City state ideas seem actually interesting
(Note: positives seem like added fluff rather than big influences on gameplay/game quality)
City state are said to be a big influence on game play. Civs are goal oriented, city states use a bonus system similar to civ IV civs.
 
Me personally, I kind of swing from extreme excitement to extreme trepidation, depending on the day of the week. Some things I absolutely *love* (like 1upt, the new tile acquisition system & City-States), other things I'm uncertain of (like having a Colosseum in 1 city impacting the happiness of your entire nation-assuming that is how it works-& certain aspects of the Social Policy system) & still other things I absolutely *hate* (the removal of health, religion & espionage-rather than trying to *improve* them). Because of this, I can swing either way on whether or not I'll buy the game, or how quickly I'll purchase it. At the very least, I don't see it as naturally *superior* to Civ4 in the way I felt that Civ4 was naturally superior to every version of Civ up to that point ;)!

Aussie.
 
I was VERY excited by Civ5... until I see "buildings will cost maintenance". I don't know how this will be handled, but i hope that I will rarely encounter a situation within Civ5 highest difficulty levels when I can build nothing unless i go bankrupt. (knowing that units will be far more rare, also) I strongly hope that there will be a science/gold/culture build since the start, or not very far from it, and that it will be meaningful, e.g. you could actually hesistate between building a building or gold, because the gold build would be substancial.

Other than that, OP, you are clearly wrong in affirming that Civ5 will not be moddable! :eek: The game will be even more moddable than Civ4 is! Where the hell did you get this so wrong information? Doesn't seem you followed civ5 news very strongly...

As to the graphics, I think it is to each other to judge what they bring, IMO they are not bad but could have been way more pertinent. (aka reflects of the sun on armours and pikes, water and the like, and maybe whether, although this last one may be disturbing for clarity, but i wouldn't throw it away too fast as it could be really awesome, ambiance-speaking)
 
I just totally in love with Civ vs wargame mix, it brings a very deep sense to combat.

Also - no spaghetti roads!
 
If i'm right gold can be produced by switching a worker on a tile into a building, reducing the city growth. That's not how i play civ, unless i have a city with a lot of food.

I think adopting new tactic and strategy for new game is good :)
Also, AFAIK, you could build commerce directly after discovering currency.
 
maybe... probably i should change. but from i have seen from the screenshots, there's little chance to have a city with 2 foods...

currency is not early enough in my taste to build commerce, plus it may not be in a path that i privilege

Yes, but there's enough things to do with lack of money. Doubt it will be a problem - this kind of things is easily testable and game developers surely knows about it.
 
Calling someone a troll is a judgement of a behaviour, making it quite different to all the examples you listed.

If you read my post you'll see I commented on POST CONTENT, not behavior.

BTW, I'm curious to know the reason why post #6 of this thread wasn't infracted.

I'm also curious why post #3, 4, 10 were not infracted as they said the same thing I did? I protest as it's pure unfair treatment. It is proof undeniable that the moderators target particular posters. It's disgusting and the moderator in question must be stripped of all authority immediately. It's a pure abuse of power. A power trip. :mad:


Moderator Action: Here's a part of forum rules for your convenience.

Respect the authority of moderators
Public discussions of moderator actions are not allowed on the forum. It is also prohibited to protest moderator actions in titles, avatars, signatures, or any other profile information. If you don't like something that a moderator did, PM or email the moderator and try your best to resolve the problem or difference in private. If it's not resolved or if you don't receive a reply from the moderator after 24 hours, you can then PM or email the admins.

Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
If you read my post you'll see I commented on POST CONTENT, not behavior.

BTW, I'm curious to know the reason why post #6 of this thread wasn't infracted.

I'm also curious why post #3, 4, 10 were not infracted as they said the same thing I did? I protest as it's pure unfair treatment. It is proof undeniable that the moderators target particular posters. It's disgusting and the moderator in question must be stripped of all authority immediately. It's a pure abuse of power. A power trip. :mad:

Those posters who received a warning did so because they had no previous infractions, so a warning was appropriate. You on the other hand knew you were braking the rules, as you have had it pointed out to you before in the past, that is why you were Red Carded. You also know that discussions in regards to moderator action should be taken up with an Administrator and not posted on the forums.

Moderators do not target specific posters, no matter how much you may wish we would, we only target poster behaviour, if certain posters receive a lot of infractions that is due to their behaviour and nothing else.
 
Moderator Action: Thread closed. It wasn't great to start with and didn't get any better as it went on.
 
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