Atwork
Immortal
I suggest that 1 ranged unit should be able to stack with 1 melee and certain gunpowder units....however, ranged units could not stack with other ranged units.
In other words, units such as warriors, spearman, swordsman, longswordman, pikeman, musketman, rifleman, infantry, marines, and mech infantry should be able to act as escorts for ranged units....mounted units, armor, and gunships could NOT act as escorts.
BUT, if the escorting unit is killed, then the ranged unit is also killed.
The reason I suggest this is because 1UPT sometimes presents tactical impossibilities -- sometimes there is simply no possible way to move ranged units into attack positions because of terrain or other non-player controlled units...it too many situations involving ranged units, the 1UPT rule is too restrictive IMO.
I also think that it would help when it comes to city defense -- right now, taking cities is far too easy.....it would be better (esp. for the AI!) to have a little extra firepower present in the city.
On the other hand, I really like the 1UPT rule in general. It feels like playing chess but on a grand scale.....love it! But I'd love it even more if the above exception were implemented
What'cha think?
In other words, units such as warriors, spearman, swordsman, longswordman, pikeman, musketman, rifleman, infantry, marines, and mech infantry should be able to act as escorts for ranged units....mounted units, armor, and gunships could NOT act as escorts.
BUT, if the escorting unit is killed, then the ranged unit is also killed.
The reason I suggest this is because 1UPT sometimes presents tactical impossibilities -- sometimes there is simply no possible way to move ranged units into attack positions because of terrain or other non-player controlled units...it too many situations involving ranged units, the 1UPT rule is too restrictive IMO.
I also think that it would help when it comes to city defense -- right now, taking cities is far too easy.....it would be better (esp. for the AI!) to have a little extra firepower present in the city.
On the other hand, I really like the 1UPT rule in general. It feels like playing chess but on a grand scale.....love it! But I'd love it even more if the above exception were implemented
